Not really...they could always set up challenge dungeons...I'm sure someone on the backup dev squad could do something like that, especially as it probably won't require a whole lot of manpower or resources.It's probably been suggested before, but I think it might be nice if there was a way to combine the concepts of Hall of the Novice, SSS, and the second boss from Bardam's Mettle. Basically do different levels and stages of training where you can solo practice various recurring mechanics at varying degrees of difficulty, practice your rotations on dummies, or a combination of all that. There could also be special drills for tanks and healers as well, i.e. holding enmity, tank swapping, balancing healing with DPSing, etc. As you progress in a class/job, different stages are unlocked as you level up, and you can have training for single mobs or multiple mobs. It's probably too involved for SE to program, though.
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