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  1. #31
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    I have mixed feelings about this, probably because I main as a healer.

    Bad players are very frustrating because they put a lot more stress on the healers to make up for their mistakes (by rezzing, pushing out more heals, and probably pushing out more dps and mechs that are generally done by the dps).

    But at the same time, they provide extra challenge to a fight, which if I can make up and still succeed makes me feel like a goddess.

    Like one week I did o7n and o8n with a half-premade party and we had some people who were doing the ? wrong (on purpose lol, some people in the pre-made were drunk and getting hit or jumping off "for fun") and others who just weren't paying attention (one pug had SIX stacks of vulnerability), and somehow us 2 healers who were actually trying managed to make up for all of it, and it was both very frustrating and yet so much fun because of the challenge.

    Similarly Rabanastre became filled with people who just don't know how to play well once they stopped capping the coins, and I've been in a lot of boss runs where people were not taking on adds (first boss) or not dodging right (Mateus and other bosses) and we somehow still made it through mostly because of healers and tanks and the good dps-ers making up for the rest of the party. Frustrating yet a real sense of accomplishment afterwards.
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    Last edited by Squintina; 03-09-2018 at 02:55 AM.