No offense taken. I'm simply stating my point. Bluntly, yes, but I usually don't speak indirectly. This isn't about mastering a job...like I said above, I struggle myself with DRG, but I will carry my weight. Again, I have to point this out, my original post isn't talking about regular leveling roulettes, MSQ dungeons, or even the lvl 50/60 dungeons. Most of the time, you can get away with using the basic 1-2-3 combo if you're not throwing out AOEs. Nor have I suggested that players should go 100% at all times. I don't even do that in these dungeons. What I am saying is that when content like Rabanastre, which was released in October, still sees full out alliance wipes, and a vast number of the players in it have farmed this place for the coins, I view that as an issue on the player base.
Yes, it is true that all it takes is one player to wipe out an entire alliance in Rabanastre with double stack markers, but that doesn't account for the other stuff happening in it, like tanks that will not pick up their adds, players ignoring the first set of adds on Mateus which in turn creates a snowball effect when Blizzard is cast by the boss, DPS who focus down the boss instead of taking care of their alliance's adds...stuff like that. Basically, level 70 content.
I could even dial it back and say, how it is possible when, after being told not to take any action whatsoever on the second boss in Baelsar's Wall when it does the cast for motion sensor, players still move around, DPS'ing/healing away, and wonder how, after two wipes, they still died. Of course, this is one of those uncommon occurrences and I won't touch on that.
Regardless of jump potions, there is enough from Sirensong Sea to Ala Mhigo, not to mention the various story battles that you engage in, that you have to have some competency in order to clear through them - at the very least, the story battles that you are in. Even job battles will require you to put in some effort in order to clear them - from the ones I've experienced up to 70, you cannot get by simply from cheesing the fight...you actually do have to pay attention.
To close this response, it is not elitist to expect some average play from who you are playing with in the casual instanced content. If I were to come out and say the entire player base needs to be capable of clearing Savage - then that is truly elitism. I don't believe the whole player base should want to be capable of Savage-level gameplay - Savage is meant for a select group of players. Before anybody else comes out and says I'm being elitist, maybe hear out exactly what I'm saying. And then actually get involved in this discussion instead of being ready to get offended on behalf of other players, some of whom have agreed with my postings.
This is not a 'git gud' thread. This is a thread bringing my thoughts to the forefront, one that I am openly willing to have a discussion with from alternate points of views. Talking about how to raise the player base from below-average to average does not equate 'git gud'/elitism.