It was pretty much the same as now except much less forgiving. These days, you can ignore most of the cannons and such and still beat it through raw DPS. Back then, you couldn't do that. So you needed to hit with the dragonkillers, which means people needed to snare correctly, adds needed picking up and moving to the cannons so the cannons could kill them, etc.
I mean, if you're a group on Discord with a leader, that's not that difficut. You'll assign stuff, call when to do things, and such. So someone who has never snared before can be told exactly when to do it and you're probably fine. In a DF PUG, it's a lot harder to do that, so you get more errors just due to weaker coordination. On that fight, those errors were very costly, and making them didn't wipe you immediately. He'd walk all the way to the end before the wipe.
Players reacted to that with "F this". SE reacted to that by making it easier. I mean, as an Ex level fight that would have worked fine (and could have been made harder), because at that level requiring some organization isn't a big deal. It wasn't popular to require it in DF, though, although a lot of groups were able to clear it (I had good luck if someone took charge and asked "who wants to do X?" up front, and although it's more forgiving now, i still find that works).



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