And why players need to improve? It's not a single player game where you can choose desired difficulty, so there gotta be stuff to do for all types of players.
And here we have this topic, b1tching about how content in this game is too easy and players need to improve so that developers could make harder and harder conent.



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I find Hells Lid better than Fractal on that, though, probably because they use vuln up more liberally and the bosses have attacks that punch back harder. Fractal doesn't feel like much is a threat to kill me. But conceptually I do think expert is the place that needs the difficulty boost, so I'd go for that plan.

