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  1. 03-02-2018 02:37 PM
    Reason
    Meh

  2. #2
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    I dont so much mind people failing mechanics, or at least am a little more understanding of it than other issues in the game. People learn at different rates and i personally dont mind them taking a few attempts to get the mechanics right.

    I do take issue with the volume of terrible dps. I think the problem is that the game doesnt do a good job giving feedback to players so they arent even aware there is a problem. An ingame dps or pps (potency per second - scales with gear) would be a welcome addition to the game, so that dps get feedback on their dps. Tanks get feedback when they fail to perform (usually in the form of dead). Healers get similar feedback. It's not beneficial to these dps classes to prevent them from getting feedback on their performance
    (4)

  3. #3
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by RiyahArp View Post
    Why? because you had three bad runs out of how many hundred good ones? Two of which can be seen as decently hard content? (synced garuda ex, o5s.)
    Ohhh Riyah... You know that I don't post threads based on just a few things. Those are my most recent experiences. And you forget that, aside from garuda ex which is hardly any more difficult than Ramuh Ex was, my endgame thoughts center on clear parties and weekly clear groups.

    Quote Originally Posted by Vnolan View Post
    Damage meter and tips on loading screens that can also be accessed through menus.
    I'm all for parsing and all that... But I dunno about that because you know... There are players out there focused solely on their DEEPS than anything else. I like the idea... But I dunno about that. It's been said before, but we really need a new hall of novice.
    (4)

  4. #4
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Good luck. Half the time I dont even have my chat up in random groups.
    (1)

  5. #5
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aniond View Post
    Good luck. Half the time I dont even have my chat up in random groups.
    The main reason communication is so hard on this game, that's the way to go
    Congratz.
    (7)

  6. #6
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    eh yoshi p already said it's ok to be bad and for players to not get upset at others for not being as good and see things as a team effort and try to make up for the loss.
    (4)

  7. #7
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Musashidon View Post
    eh yoshi p already said it's ok to be bad and for players to not get upset at others for not being as good and see things as a team effort and try to make up for the loss.
    What people think this means is that you should be able to cheese your way through everything, even if people in your group are terrible.

    What it is actually saying is: If you are bad, be a team player and ask for help. If you are not bad, be a team player and dont troll/kick people. help them instead.
    (5)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    I don't really mind when players are ignorant, so long as they learn. Unfortunately, that's rarely what happens. It seems many players just can't be bothered to perform mechanics. The number of times I've told players how to do mechanics I notice them failing at only to have them continue to ignore them time and again is just staggering. Especially in cases like Number XXIV where failing mechanics severely hampers them.

    I swear, they don't actually want to PLAY the game. They just want numbers to be higher.
    (4)

  9. #9
    Player
    Maighdlin's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Maythorn Rose
    World
    Siren
    Main Class
    Conjurer Lv 80
    I keep wanting to post some long rant, but I keep coming back to one statement: Lead by example.
    (11)

  10. #10
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I pug almost exclusively since I run a very small FC. Sometimes you get a great group that works like a well oiled machine and sometimes you get some who struggle. That's the cover charge for using DF. The game randomly matches players who have a variety of playstyles. I know when I go into DF that I'm rolling the dice, so I adjust where necessary. If I get into a situation where even adjusting isn't going to work, I remove myself. If groups struggle, I put myself out as a resource if I'm a vet, and remain supportive and optimistic if we wipe. If it gets to a point where it's just not going to work, I politely excuse myself. I'm usually the very last to give up. I stayed in an instance of Rabanastre at Hashmal before and watched a raid rebuild from just myself, as others had quickly left once we were under the max, and we went on to clear the rest of the bosses easily.

    For me it's because I take ownership of the fact that I agreed to match myself up with random people, and I should be flexible towards what hand I'm dealt.
    (11)

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