



Aaaaand this is going straight into my possible future use of siggys.The "if you dont like x about the general population you should only do things in a static" argument is a little dated at this point don't you think?
Don't like zero-DPS healers? Only use a static.
Don't like tanks that pull big? Only use a static.
Don't like wiping over and over to content of trivial difficulty? Well clearly the problem is not the people subjecting you to their poor play - it's you expecting them to be considerate of others! Use a static.
What's next? Don't like Miqo'te? Use a static.
God, it's so tiring explaining the same things to the same people over and over again.
Now if could just find AxlStream's original quote and I could get this ball rolling...
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Ahem...
Ax gon' give it to ya! http://forum.square-enix.com/ffxiv/t...=1#post4524093
Now for my actual post...
The instances to "git gud" are already in place. The logical progression at level 70 should be Expert Roulettes > 24 Man raids > 8 man raids > EX primals >*Savage > Ultimate. It's just not tight enough in it's difficulty to demand the player to step up all the way from the EX primals step. 3 out of the 4 EX primals we had this expansion are laughing stock. In no way do they prepare you for whatever Savage will bring you.
Last edited by AxlStream; 03-03-2018 at 10:53 AM.




Sadly, even Savage hasn't been immune to "laughing stock" status lest we never forget the absolute joke that was Alte Roite.The instances to "git gud" are already in place. The logical progression at level 70 should be Expert Roulettes > 24 Man raids > 8 man raids > EX primals >*Savage > Ultimate. It's just not tight enough in it's difficulty to demand the player to step up all the way from the EX primals step. 3 out of the 4 EX primals we had this expansion are laughing stock. In no way do they prepare you for whatever Savage will bring you.


I can't help it...The "if you dont like x about the general population you should only do things in a static" argument is a little dated at this point don't you think?
Don't like zero-DPS healers? Only use a static.
Don't like tanks that pull big? Only use a static.
Don't like wiping over and over to content of trivial difficulty? Well clearly the problem is not the people subjecting you to their poor play - it's you expecting them to be considerate of others! Use a static.
What's next? Don't like Miqo'te? Use a static.
God, it's so tiring explaining the same things to the same people over and over again.
Don't like explaining really obvious things to people on a forum? Only use a static.
I'll show myself out.
No, because if they actually listened to people and made expert harder...you're going to end up doing stuff in a static either way, to avoid all the wipes, 30+ min clears, and vote abandons. Do you think we're going to be able to keep fifteen minute no-death dungeon runs if the goal is to make them harder than launch ilvl rab and shinryu? Do you remember how often people did wipe and abandon on those?




How do you manage to always make such quantum leaps? Right now, Expert dungeons are so braindead easy, if you did only small pulls, you wouldn't even need a healer, let alone cooldowns. I think making them a little harder than that won't lead to mass vote abandons.No, because if they actually listened to people and made expert harder...you're going to end up doing stuff in a static either way, to avoid all the wipes, 30+ min clears, and vote abandons. Do you think we're going to be able to keep fifteen minute no-death dungeon runs if the goal is to make them harder than launch ilvl rab and shinryu? Do you remember how often people did wipe and abandon on those?





My take on this is, whenever they DO make harder content...people will complain for a week or 2 before coming to accept it, and learning to do said content pretty well. We saw this with Weeping City.How do you manage to always make such quantum leaps? Right now, Expert dungeons are so braindead easy, if you did only small pulls, you wouldn't even need a healer, let alone cooldowns. I think making them a little harder than that won't lead to mass vote abandons.
What quantum leap? I healed Shin and Rab at launch, and I went into them probably 30 times or so in two weeks at the patch start. I saw a tremendous amount of vote abandons, and a lot of them took 45 minutes from all the deaths. And what's the point of making expert easier or even equal to both of those, since we already had them and they didn't seem to achieve the goals people want. Making expert a tiny bit harder wont really help. The only thing that helps is making it hard enough that they have to put significant effort to beat the thing, like most relevant ex primals.
Not really. it was painful to do for quite a long time, because many people only did it the one time they needed per week. the only way you get comfortable is by doing it repeatedly often enough to know it by rote. Its just those that didn't could lie on the floor as dps because it had no real dps checks.
Last edited by RiyahArp; 03-03-2018 at 04:17 PM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



