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  1. #10
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Aniya_Estlihn View Post
    Vengeance is the best defensive CD in the game. I say this as a DRK/WAR main, I'd prefer WAR's kit much over TBN and can survive busters much easier on WAR as I simply have more options. Survivability is much higher. Inner Beast also gives you a defensive buff as well. Being able to take hits because you have the HP to do so is far more valuable than simply mitigating it, especially when Warrior has the ability to heal themselves up reliably.
    Still it has 120 sec cooldown aaand damaging part of the ability triggers only for physical attacks, which is kinda disappointing on the raids/trials where the boss spends more time shooting aoe abilities than actually hitting you with hand.

    More options doesnt make it easier to manage the busters.
    15 sec shield is over all the best def ability in the game and i am happy to keep it, than having shake it of, raw intuition and 2 heals.
    As a DRK i could heal myself without losing any DPS with souleater + DA, warrior need to sacrifice a lot in order to do that with his GCD's, and those 2 heals he posses are kinda meh in therm of healing per second, much worse than clemency, but they are on regular CD so they are better that way than nothing.

    DRK is all around designed for end game content, where warrior and pally are just better dungeon running tanks in terms of mitigation, but that doesnt mean a lot anyway, so they are given some support utilities to not be feel inferior in them.
    (0)
    Last edited by Nedkel; 03-02-2018 at 08:23 PM.