Thats why you give the incap to multiple classes working together (i.e. fire>wind>Concussive Blow) and make the content doable without the incap but noticeably easier if you do itHowever much i agree and like your idea, I have to bring up the problem that we'll encounter.
If you -require- certain jobs for an encounter, many people will become upset that you NEED to have at least 1 ____ in order to do the fight.
Now if you group it together so that ARC/MRD have 1 incap, LNC/GLD have 1 incap and PGL/THM have 1 incap (etc. etc) Then you're going to encounter the problem that only ONE of the classes in that "pair" will be the "preffered" class.
I think it's a very fine line to walk... No idea what to do as a happy medium.
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