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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Arcell View Post
    Quote Originally Posted by syntaxlies View Post
    if the damage of the party bonus is bigger then the WS then this will encourage diverse party play. a combo that requires pug,lnc,archer,mrd, with a thm nuke would be ideal. If these huge damage burst were calculated into the battle upon creation of battle then people would have to have diverse party's out of necessity.

    so if a perfect 5 hit chain hits and gets a 100%damage bonus at end, the days of class stacking will be over imo.
    Or if say having a MRD in the BR added Phys. Def down and having a PGL in the BR added Phys. Atk down. Stuff like that. Encourage a variety of classes to take part in the BR.
    I love these ideas....
    (2)

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rydin View Post
    I love these ideas....
    Let's hope this gets more attention than the other dumb threads out there on the general discussion lol..

    Like "this community sucks" or "i hate goobbues" threads xD.

    I do like the idea about making incaps of certain weaponskills only work with those specific classes. That and making the incaps more visible/needed.

    Like I noticed when fighting the moogles, that if you critical hit the blm (that does pom flare) while she's readying it up, she will stop casting and have to recast it again. I save up blindside on my Marauder and use it since it gives a pretty much guaranteed critical. Things like this is what we need and when the lag is finally fixed up I think that will also alleviate class stacking so much since archer's have it so easy with combos while melee dd's have such a rough time.

    Which the combo system is almost another topic on itself.
    (1)