thats why I like the idea of combos setting up incaps...The Ifrit thing is what got my attention. I remember before patch I wanted to get a MRD or PGL in the party so they could incap his horn. I think the abilities were concussion blow and something else, I forgot lol. What did the lancers want to do, OH we will equip that skill so it isn't as effective instead of inviting a different DD that could use it himself.
With moogle, it's all about binding. But what about side tanking the gladiator/marauder? Why not give that a chance? Or have a pgl try and stun the moogle. Or have someone kite it?
We had a party setup of gladiator, marauder, 2cnj, archer, pugilist, lancer, and a thaumaturge. We killed 2 moogles after memento and almost killed our third. Only thing that is keeping us from winning is proper crowd control which we don't really have besides bind/sleep/stun... which pisses me off since we can't even sleep them. That would make this SO less class stacking if they would have let us sleep the moogles (even just a small % chance of sucess). Back to the topic, we noticed that we can do it with a big group difference, it just takes the time and effort to get a group and work together towards beating it.
or make it so incaps only work when a weaponskill is used by the actual class
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