Heya, I'm back after a while away

So, they are indeed removing TP, which will declutter the party frames a bit, that's nice! I'm hyped to see the actual UI improvements because apparently there's more than what was shown.

I'd really love if the enemy HP bar had a more compact version so it could fit more UI setups. I really think the long one has visibility problems.

Also, I'd love if we had some sort of "proc interface" to put somewhere visible.

A small change I'm hoping it's in the live ShB is the option to stop auto scrolling text when you're trying to browse old messages. It's extremely annoying to do this in busy places.

Another minor thing is player chat bubbles. For example, with me as a healer I always have to keep my eyes glue on the center of the screen to know hat to avoid, and to the hp bars... Sometimes people type important stuff in party chat and I miss it. With bubbles, we could spot messages in our field of view.

I'm sad that they didn't announce a visual library system for the glamour cabinet. Something that would at the cost of a glam prism, save the appearance from an item. I don't know if it's not done yet because their code doesn't support it, but even with 400 slots, it's still clunky.

Also I'm happy for the MCH changes! At least thematically, I was always in the MCH threads suggesting that the expansion changes (long before it was announced) could ditch all that stuff and turn MCH into an actual machine tinker, using Edgar as inspiration... And I couldn't believe when I saw that we get almost all of his Tools as abilities! The only one missing is the chainsaw.