Quote Originally Posted by Kabooa View Post
Lolwat.

You can just reduce the end dungeon Gil reward by like, 30%, and the 'gil sink' cost removal is handled.
Thats not how a gilsink works. Its designed so that you have something to spend gil on so that it is removed from the economy. Lowering dungeon reward will remove opportunity to gain gil, and won't solve the problem of not having any way to remove it from the economy (of which there are currently 2: mending and teleporting).

Like I said, it is already done poorly enough that you think it can be flat out removed anyway. What needs to happen is they make MORE things to spend gil on, not less.