Note the thread title, please -- Systems, Features, and Content Types.
If it's not just part of a larger nameable systemic change, please leave it to any of the many class threads, general or specific to the class you wish to adjust.
Note the thread title, please -- Systems, Features, and Content Types.
If it's not just part of a larger nameable systemic change, please leave it to any of the many class threads, general or specific to the class you wish to adjust.


My SMN overhaul, if you read it, is 100% about thematic change and fits the bill according to this part of your OP.
As for my other post, the specific job adjustment page that appeared on the “popular” tracking on the home page would have necrobumped a several year old post and my search for anything current to share ideas lead me to your thread. But, even within my job-by-job post there several new features as suggestions, like allowing all healers to knockback, amplifying the WHM theme in terms of their Conjury and lack of water. A whole new way to play SCH by implementing fairy rotations. It seemed to make sense for this and instead of flooding the forums with new posts I put it in the one that, from my understanding, seemed to fit the bill well enough.
“Content Types” is also very vague and by nature includes job related adjustments which would certainly count as polishing the game. Apologies if my interpretation didn’t align, but I don’t think I caused any harm.
Last edited by MartaDemireux; 04-19-2018 at 02:37 PM.
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