I would love content focused on tactics and objectives that isn't PVP. Something as simple as queuing in with random classes in a group of 72 and there has to be actual thought put into who does what. Make time of the essence. Someone takes 3 people and goes to make control of a tower. Tower can then be used to blast a boss. Other players search the map for the boss and pull him into range of the tower. Maybe random smaller mobs will spawn and try to retake the tower and we have to defend it while others are blasting. Maybe there are treasure chests hidden someone has to scout for.