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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,981
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zojha View Post
    That was big H's purpose and it was one of the most groan-inducing cutscenes ever.

    And does anyone remember the last time we got captured? By Amal'jaa, sent to our death before the Lord of the Inferno? Now that worked out well. Bonus points for allowing us to just go back to town at leisure from the 'cell'.

    Ah yes, and then they put in Zenos to own us a couple times, only so we could own him harder later. At this point, I'd just wish they'd stop trying, we're bound to win, so it's cringe-worthy to give the NPCs these pity victories.
    I don't really mind fights that make our opponents look like proper badasses who may be a challenge to put down. I merely mind when, ultimately, they're not. Well, that and when -- in the middle of the villains' power-displaying moment -- suddenly emotional NPCs give their lives as camera fodder when they'd normally (even in this person's presence) be of sounder mind.

    More than wanting Garleans ever to win, though, I just want to finally meet a Imperial fighting force as competent as alleged. I wouldn't mind them wrecking us until we're more competent than they, but that's besides the point.
    (0)
    Last edited by Shurrikhan; 03-01-2018 at 04:12 PM.

  2. 10-11-2018 01:51 AM
    Reason
    Wrong reply

  3. #3
    Player

    Join Date
    Nov 2016
    Posts
    226
    I would love content focused on tactics and objectives that isn't PVP. Something as simple as queuing in with random classes in a group of 72 and there has to be actual thought put into who does what. Make time of the essence. Someone takes 3 people and goes to make control of a tower. Tower can then be used to blast a boss. Other players search the map for the boss and pull him into range of the tower. Maybe random smaller mobs will spawn and try to retake the tower and we have to defend it while others are blasting. Maybe there are treasure chests hidden someone has to scout for.
    (2)

  4. #4
    Player
    Pastahnak's Avatar
    Join Date
    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Bahati View Post
    I would love content focused on tactics and objectives that isn't PVP. Something as simple as queuing in with random classes in a group of 72 and there has to be actual thought put into who does what. Make time of the essence. Someone takes 3 people and goes to make control of a tower. Tower can then be used to blast a boss. Other players search the map for the boss and pull him into range of the tower. Maybe random smaller mobs will spawn and try to retake the tower and we have to defend it while others are blasting. Maybe there are treasure chests hidden someone has to scout for.
    Sounds like they could do this easily with eurika. Make a day where a super boss is somewhere on the map and throughout the day people need to find him and try and kill him while fending off adds. Or if u want time to be of the essence make it like a set hour with a boss with an insane amount of hp.
    (0)

  5. #5
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Remove the party feature in the company shop to progress and raise the air frame capacity pls.
    (0)

  6. #6
    Player
    Dhaid's Avatar
    Join Date
    Jan 2018
    Posts
    119
    Character
    Dhaid Burt
    World
    Siren
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by ManuelBravo View Post
    Remove the party feature in the company shop to progress and raise the air frame capacity pls.
    100%, or at the very least change the 'cutscene' to where everyone's working in a unique way to create the airship instead of just standing there.
    (0)

  7. #7
    Player
    DracoAlpha's Avatar
    Join Date
    May 2018
    Posts
    1
    Character
    Draco Alpha
    World
    Diabolos
    Main Class
    Gladiator Lv 54

    New class ideas

    I thought that you should add a few new classes to the game one is a transformion class that allows you to change your character to a beast or animal. Second is shield barring class that main weapon is a shield. Third is engineering class that lets you craft magiteck equipment. Last is normal class where you can equip any weapon and armor to your character as well as any role or action that you want from other jobs or class
    (0)

  8. #8
    Player
    Rayo's Avatar
    Join Date
    Dec 2017
    Location
    Limsa Lominsa
    Posts
    126
    Character
    Rayo Seibold
    World
    Siren
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Dhaid View Post
    at the very least change the 'cutscene' to where everyone's working in a unique way to create the airship instead of just standing there.
    no way, I love looking useless to everyone else during a those cutscenes

    also, minor thing but I would like it if they can make it so you can tie certain Glamour plates to a job, so I don't have to switch between different plates when I switch to a different Job that shares gear with another
    (0)

  9. #9
    Player
    broren's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Jondric Caza
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Adding the option to have the pvp combo system in pve to save hotbar space.
    (0)
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

  10. #10
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100

    The Psychic

    Heal who specializes in dealing damage and a portion of that damage always being shifted and converted to healing that goes to the person in your party who's hp is the lowest. Their spells would work more like a combo chain whereas each spell absorbs a portion of the damage done and heals someone, but the next step in the chain gives out bigger heals, culminating in the final spell in the chain granting the biggest burst healing. The chain could also vary depending on whether or not you want to aoe heal on the last hit or single target heal. Ideally the weapon for the class would be a telekinetically controlled crystal that it can fire off at range. They would also specialize in debuffing the enemy in away similar to scholars with bane, in that they can spread debilitating effects, and these effects would be new things, that target stats, resistances, and so on, perhaps bring back things like Slow, and a unique kind of poison.

    Freelancer job, as in FF5, instead though you can pick and choose from all your learned abilities to design your own class, however you can't use the freelancer job in party content making it solely for solo content.
    (0)

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