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  1. #11
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by gumas View Post
    The dot no need to be a new skill, it could be just an additional effect from an ability say... impact?
    Hm, actually kind of interesting. Though I'd actually change it so that Jolt2 is the actual DoT attached to its base dmg. And Impact is stronger, but only usable after Jolt, but doesnt wear off after 30. With a small % chance to proc another impact with each tick of the DoT? hmm idk that could still be an issue. But the concept of being on either is interesting.

    Though with ur suggestion it could lead to favoring an impact over a procced stone/fire, if the DoT wore off, rather than going for the mana. Still a possible issue, but I still sort of like it.

    Personally, I think vercure/raise should give white mana.
    This is to both penalize, and reward using them, depending on how well you place them. If done wrong, its a DPS loss(still), and if done right (shouldnt be hard) its a slight recovery of the lost DPS somewhat, making their cures/rezzes almost feel like they really are utility. (Would be nice to vercure for white mana when a boss jumps away as well, besides just for the DC proc)
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    Last edited by Claire_Pendragon; 02-26-2018 at 12:42 PM.
    CLAIRE PENDRAGON