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  1. #91
    Player
    Reekah's Avatar
    Join Date
    May 2016
    Posts
    1
    Character
    Reekah Appleseed
    World
    Excalibur
    Main Class
    Black Mage Lv 60
    Gil cap was finally removed with 6.0.
    (0)

  2. #92
    Player
    SillyCrow's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    172
    Character
    M'yahrah Raha
    World
    Exodus
    Main Class
    Machinist Lv 100
    You can buy Allagan pieces or Nightworld pieces, that way you can store your gil as items. There's also Clear Demimateria.
    (1)

  3. #93
    Player
    Illmaeran's Avatar
    Join Date
    Dec 2014
    Posts
    1,682
    Character
    Trachynwyda Fyreynwyn
    World
    Tonberry
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SillyCrow View Post
    You can buy Allagan pieces or Nightworld pieces, that way you can store your gil as items. There's also Clear Demimateria.
    I tend to toss my demimateria on a retainer and forget about them. Would you please tell me more about Clear Demimateria?
    (1)

  4. #94
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,609
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Clear Demimateria specifically is just a resource designed to be sold for gil, tends to go for 5k a piece on NPC.
    (1)

  5. #95
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    730
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by -BlueGreen- View Post
    When you go beyond a standard long value in software
    A (edit: this is actualy wrong, but there is a double long format that supports 8 bytes just like a 64bit int. but still, 64bit ints are widely supported) long is 8 bytes and can store values up to: 9223372036854775807. Its more likely that its stored as a 32bit int which can store up to: 2147483647
    (these values are with sign bit, and for calcultion its better to preserve that bit)

    With 64bit CPU's being the standard for a long time, i dont see any issues into converting those integers to longs. CPU's handle these natively without any strange code (as longs are 64bits), so in code management this should be a relatively small change. The real problem is that it still takes a lot of testing time, is still a big risk to alter (bugs can easily show), and helps barely any player. Technicaly there is not realy a limit here. Its more about costs vs the number of players that gain anything here.

    Still, the better way would be having more and better money sinks for those people, but this will always be a race to such people and be content only accessible to a few.
    Quote Originally Posted by NessaWyvern View Post
    Do what people do in other MMOs. Buy the expensive exclusives off the MB, and store it away like a gil token. Most of these just keep going up in price anyway. It'll be like an investment
    This happened in tf2 before, where people hoarded valuable items. Until the devs did something that caused a crash in value (rerelease of such item). Its no guarantee to be a proper investment.

    Adding a tax would still be the most efficient gil sink that can exist since there is no gain, and only punishes the richest people. Maybe this is what should have been done on the teleport costs?
    (0)
    Last edited by UkcsAlias; 01-12-2022 at 11:36 PM.

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