Quote Originally Posted by Xenor View Post
Bad design is bad design - that's not the players' problem.

I actually like the solution they've put in to deter people from selling houses, they just need to fix the UI so that people don't have to run around like headless chickens checking every plot that looks empty to see if it's actually purchasable. It's up there with the market wards from 1.0 where you had to go in and check each retainer to see if it had the item you wanted. Just mark them as unavailable in the UI and problem solved on that front.
Just a tip for next time you want to know if a house is available for purchase you should check the price. If the current price of the plot is the starting max price then it probably has a demo timer. If the price is devalued a good bit then it can probably be purchased. Every time someone relocates the price of the houses reset, this will give you a good gauge if you should be running around the wards to try and buy some.