Is anyone else slightly perturbed by the long GCD (it's currently at 2 seconds)?
As an example of what I'm talking about, the flavor of red mage is a fluid casting class that sometimes goes into melee when u get mana up to 100%.
In reality it's a clunky casting cast defined by small spurts of casting and long intervals of waiting for you to be able to cast jolt/scatter/Ver___
Really feel like we could benefit if GCD was lowered by a smidge, ideally half, and I extend this to the other roles as well, especially healing.
For those wondering, GCD means global cooldown aka the interval between any casts you make.