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  1. #1
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    It really comes down to a choice. Do you want balance or Uniqueness. If every job can do the job the same with little to no difference besides the weapon. There is no uniqueness. At the same time if you make some jobs better at this then the others. there is no balance. Point being You either want balance or uniqueness. Really can't have both when you put in a lot of jobs with the same basic Idea. (the more DD you put in the game the more unbalanced the game will become.)
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    Last edited by Xianghua; 01-23-2012 at 02:21 AM.

  2. #2
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Xianghua View Post
    It really comes down to a choice. Do you want balance or Uniqueness. If every job can do the job the same with little to no difference besides the weapon. There is no uniqueness. At the same time if you make some jobs better at this then the others. there is no balance. Point being You either want balance or uniqueness. Really can't have both when you put in a lot of jobs with the same basic Idea. (the more DD you put in the game the more unbalanced the game will become.)
    Everquest Online Adventures for the PS2 had class uniqueness, and there classes all brought something to the table. No class was ever left out of events. They did something right, and more MMO developers should look at what they have done to make classes like that.
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