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  1. #11
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aylis View Post
    Old Everquest 1 probably had one of the better money sinks. They put in a casino. Pay some money to an npc for wheel tokens, use the tokens at a wheel and have a chance at winning some very rare sought after items, some that didn't even exist no longer in game. At a very low RNG chance of coarse.
    I don't honestly think making mounts takes a ton of development time. But that aside, I'm all for this. I was thinking about something like this too. WoW has the black auction house, which is an NPC MB that sells rare items or things taken from the game at an earlier date. They have these mystery boxes which could grant you the rarest mounts in the game or give you something that's essentially junk. People buy that all the time.

    Quote Originally Posted by Anarnee View Post
    Like. You're speaking for "new players" but what if that new player wants the super shiny nice item, they're 100x further away from it, and will not be able to get the item, even if they take up crafting, because there will be an over-saturated market and very few ways to make money in selling things.
    I disagree. The more active crafters there are in the game, the more materials they need. Every patch brings out the crafters and those times the MB prices spike because of demand. The difference is that individual sellers will take home less and monopolies will be drastically reduced. And the prices for the gold sink items should fluctuate depending on the gil on each server.

    Will there be people who can't afford the mounts? Certainly. But you have the tools you need to get them, just like other prestige items in the game. Should we take out rare savage mode mounts because they're rare and not everyone has the time to raid?
    (3)
    Last edited by Alisi; 02-19-2018 at 12:22 AM.