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  1. #1
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90

    Leve spawn beyond door that won't open

    Leve: The Ever-Reaching Claw
    Location: Mun-Tuy Cellars

    One of the Necrologos points spawned in the southern room at 6,6 of the map where there's a door that can't be targetted and won't open.

    I've had another leve spawn in there but that was for a mob that aggroed through the door and I was able to kill it, but the Necrolog point of course doesn't aggro and while it can be targetted through the door it's too far away to activate.

    The leve is thus completely uncompletable, I had to abandon it. >.<
    (0)
    Last edited by Kraggy; 01-22-2012 at 08:48 PM.

  2. #2
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Just out of curiousity, did you try running up to the door and using the interaction menu? (Like how you would use the Wellhead Lift?) I believe that's how the doors in Mun-Tuy open. ^^; I feel like I spent several years down there doing behests/leaves, I accidentally found that out while trying to aggro a Kalong.
    (2)

  3. #3
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Mychael View Post
    Just out of curiousity, did you try running up to the door and using the interaction menu? (Like how you would use the Wellhead Lift?) I believe that's how the doors in Mun-Tuy open. ^^; I feel like I spent several years down there doing behests/leaves, I accidentally found that out while trying to aggro a Kalong.
    ave to admit I don't think that occurred to me to try, but it sounds like you probably know the door I'm talking about. I just assumed this was a 'normal' sort of door that would open automatically, and the fact it wasn't meant it was a quest door and that the leve spawn behind it was a mistake.

    When I get a chance I'll got there to check.

    @Skirita:

    Thanks, I'll check if Mychael's idea is the solution.
    (0)
    Last edited by Kraggy; 01-26-2012 at 07:11 PM.

  4. #4
    Moderator Skirata's Avatar
    Join Date
    Aug 2011
    Posts
    252
    Greetings Kraggy,

    Thank you very much for posting your concerns about being unable to get to the target for your Levequest where it spawned. In order to best assist you with this issue we will be needing some additional information. While some of this information may seem irrelevant, it is best to have as much information as possible in these cases. Once this is filled out we will submit this for review for you.


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