I think a Healer focused on debuffing would be a nice addition. However, it might upset the balance of Healers. Of course, that also assumes there is a debuff said Healer would get that is unique to it.


I think a Healer focused on debuffing would be a nice addition. However, it might upset the balance of Healers. Of course, that also assumes there is a debuff said Healer would get that is unique to it.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
Anything will upset the tank and healer balance. Honestly, I'm tired of raiding getting in the way of fun, interesting job design.


What I meant is the balance between the Healers in the eyes of the meta. Basically which of the Healers has more to offer utility-wise than the others. If a Healer is capable of providing potent, useful debuffs no other job can then that Healer is going to become a staple to Savage content statics, leaving less room for the other Healers to shine. It's like right now how DRK is constantly being ragged on for its lack of unique utility compared to PLD and WAR.
Naturally, casual players and easy content won't care about it, but that doesn't change the fact that it'd get special treatment and be the most desired job.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
I say **** the meta. Raiders need to stop ruining games.What I meant is the balance between the Healers in the eyes of the meta. Basically which of the Healers has more to offer utility-wise than the others. If a Healer is capable of providing potent, useful debuffs no other job can then that Healer is going to become a staple to Savage content statics, leaving less room for the other Healers to shine. It's like right now how DRK is constantly being ragged on for its lack of unique utility compared to PLD and WAR.
Naturally, casual players and easy content won't care about it, but that doesn't change the fact that it'd get special treatment and be the most desired job.


"Meta" can't be ignored to make a good game. But it needs not be. If you need to achieve a 1000, you can do so by 100+900, 500+500, 813+107+80...and countless other combinations. It does require time and effort, but balancing vastly different jobs is most certainly possible. The developers just don't want to do that. Yoshida specifically, openly and literally admitted to simplifying the game because it makes it easier to balance. He didn't even try to make excuses that more variety cannot be balanced. Just that it requires more effort and they don't want that.


Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.


But people would QQ.
There's already QQ in sigmascape because 'pure healers' are required to DPS.
I'm pretty sure SE will never make a heal job that requires to 'DPS' or debuff enemies in order to heal the group. Healers beeing able to DPS will always be optional because you know the 'casuals' don't know how to press an extra DPS button while they are not healing and they wouldn't want to loose those players.


While your usage of casuals implied you weren't outright saying all casual players but those who just plain don't fully apply themselves even in easy content, I should mention that I am a casual gamer and when I heal I also DPS when able.But people would QQ.
There's already QQ in sigmascape because 'pure healers' are required to DPS.
I'm pretty sure SE will never make a heal job that requires to 'DPS' or debuff enemies in order to heal the group. Healers beeing able to DPS will always be optional because you know the 'casuals' don't know how to press an extra DPS button while they are not healing and they wouldn't want to loose those players.
As for a debuff Healer, it'd be another form of support. Depending on the debuffs though said job would become a static staple, and we really need less of those.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
The main reason I dont heal any current expansion content, too many people whining that Im not dedicating the majority if my time pew pewing. Then turn around and complain because I dont have enough MP to heal their stupidity when they stand in bad so they end up dying. Healing is FFXIV is damned if you do, damned if you dont. So I just dont, and play summoner.While your usage of casuals implied you weren't outright saying all casual players but those who just plain don't fully apply themselves even in easy content, I should mention that I am a casual gamer and when I heal I also DPS when able.
As for a debuff Healer, it'd be another form of support. Depending on the debuffs though said job would become a static staple, and we really need less of those.


Whenever I heal I'll dps when I can and I heal as needed, but I try to minimize my MP consumption in the process so I can keep going rather than burn it all out unnecessarily and risk being unable to heal when I need to. If people have a problem with how I do things I will either alter if their concern has merit or ignore their whining if it does not and what I am doing is fine. I normally run easy content though so I don't often get those bad PUGs, but I feel for the people that do.The main reason I dont heal any current expansion content, too many people whining that Im not dedicating the majority if my time pew pewing. Then turn around and complain because I dont have enough MP to heal their stupidity when they stand in bad so they end up dying. Healing is FFXIV is damned if you do, damned if you dont. So I just dont, and play summoner.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
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