Current Results

Out of a total of 408 Votes

1st. Heals via damaging/draining enemy health: 33 votes

2nd. Focuses on Debuffing: 29 votes

3rd. Has heals that have/add negative effects to enemies (Damage, Debuffs, etc): 28 votes

4th-5th. Focuses on Buffing: 23 votes

4th-5th. Has heals that combo with each other like Weaponskill Combos: 23 votes

6th-7th. Focuses on Heal-over-Time effects: 22 votes

6th-7th. Can Recover other's Resources (MP and/or TP): 22 votes

8th-9th. Focuses on DPSing: 19 votes

8th-9th. Heals with quicker but weaker burst heals: 19 votes

10th. Has heals that have/add positive effects to their targets (Buffs): 18 votes

11th. Damages primarily via Damage-over-Time effects: 16 votes

12th. Has a Stance-Switching Mechanic that affects their skills: 15 votes

13th-15th. Heals via Channeled heals (links to and heals a selected target(s), continously): 14 votes

13th-15th. Has a Mechanic that revolves around using and maintaining a resource meter/bar: 14 votes

13th-15th. Has a Mechanic that mixes other skills for varied effects: 14 votes

16th-17th. Heals primarily with off-Global-Cooldown abilites: 12 votes

16th-17th. Damages primarily via Burst Damage: 12 votes

18th. Focuses on Burst Heals: 11 votes

19th. Heals with stronger but slower burst heals: 10 votes

20th. Focuses on Off Healing: 9 votes

21st. Focuses on Main Healing: 7 votes

22nd. Heals via consumable items or uses them as a casting cost: 6 votes

23rd-26th. Focuses on Mitigating/Shielding damage: 5 votes

23rd-26th. Has a Mechanic that involves holding/charging a skill to strength it or change its effect: 5 votes

23rd-26th. Has a Mechanic that involves RNG: 5 votes

23rd-26th. Something Not Listed: 5 votes

27th-28th. Has a Mechanic that revolves around using and maintaining a set number of resource stacks: 4 votes

27th-28th. Has a Mechanic that mixes other skills for varied effects: 4 votes

29th. Has a Pet Mechanic: 3 votes

30th. Heals based off percentages: 1 votes