Current Results
Out of a total of 408 Votes
1st. Heals via damaging/draining enemy health: 33 votes
2nd. Focuses on Debuffing: 29 votes
3rd. Has heals that have/add negative effects to enemies (Damage, Debuffs, etc): 28 votes
4th-5th. Focuses on Buffing: 23 votes
4th-5th. Has heals that combo with each other like Weaponskill Combos: 23 votes
6th-7th. Focuses on Heal-over-Time effects: 22 votes
6th-7th. Can Recover other's Resources (MP and/or TP): 22 votes
8th-9th. Focuses on DPSing: 19 votes
8th-9th. Heals with quicker but weaker burst heals: 19 votes
10th. Has heals that have/add positive effects to their targets (Buffs): 18 votes
11th. Damages primarily via Damage-over-Time effects: 16 votes
12th. Has a Stance-Switching Mechanic that affects their skills: 15 votes
13th-15th. Heals via Channeled heals (links to and heals a selected target(s), continously): 14 votes
13th-15th. Has a Mechanic that revolves around using and maintaining a resource meter/bar: 14 votes
13th-15th. Has a Mechanic that mixes other skills for varied effects: 14 votes
16th-17th. Heals primarily with off-Global-Cooldown abilites: 12 votes
16th-17th. Damages primarily via Burst Damage: 12 votes
18th. Focuses on Burst Heals: 11 votes
19th. Heals with stronger but slower burst heals: 10 votes
20th. Focuses on Off Healing: 9 votes
21st. Focuses on Main Healing: 7 votes
22nd. Heals via consumable items or uses them as a casting cost: 6 votes
23rd-26th. Focuses on Mitigating/Shielding damage: 5 votes
23rd-26th. Has a Mechanic that involves holding/charging a skill to strength it or change its effect: 5 votes
23rd-26th. Has a Mechanic that involves RNG: 5 votes
23rd-26th. Something Not Listed: 5 votes
27th-28th. Has a Mechanic that revolves around using and maintaining a set number of resource stacks: 4 votes
27th-28th. Has a Mechanic that mixes other skills for varied effects: 4 votes
29th. Has a Pet Mechanic: 3 votes
30th. Heals based off percentages: 1 votes