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  1. #1
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I chose, focuses on buffing, channeled heals that add positive effects at the end of a full channel, which then combos into other (instant maybe) heals.
    (0)

  2. #2
    Player
    Niraye's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    124
    Character
    Niraye Shiron
    World
    Jenova
    Main Class
    Miner Lv 80
    can we have a healer with a giant hammer that gives defense buffs and offence buffs while being able to heal? (only defense or offence buffs) i know this is an old gimmick... but i love healers with giant hammers...
    (1)

  3. #3
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Niraye View Post
    can we have a healer with a giant hammer that gives defense buffs and offence buffs while being able to heal? (only defense or offence buffs) i know this is an old gimmick... but i love healers with giant hammers...
    I don't think Black Mage approves though. It gets in the way of his unwanted pick-up lines.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  4. #4
    Player
    Chortle's Avatar
    Join Date
    Jan 2015
    Posts
    63
    Character
    Azealia Banks
    World
    Gilgamesh
    Main Class
    Astrologian Lv 76
    I think they could implement dancer as sort of an AOE healer focusing on buffs, debuffs, and hots. Similar to Lucio's speed/heal aura in overwatch, but with dances and performances.
    (2)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Entirely too many choices. Need to narrow down the list.

    I went with a buffing/debuffing HoT healer who heals via damage.

    akin to a Chloromancer from Rift.
    (1)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I didn't see the "Just make it a Dancer" option, so kind of had to go with what kind of healer I would like DNC to be. There are too many options, and some overlap. So basically, I would like DNC to have non-clunky stance dance mechanic that focuses on HoTs so they can do their thing.
    (3)

  7. #7
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I voted for the consumable casting thingy because I'd love to see a healer class that focused on making potions for powerful healing, buffing and debuffing. Basically a healer job class that's a well rounded jack of all trades type that relies on using less MP and more of a mixed combination of MP and TP .
    (3)
    Last edited by Soge01; 02-18-2018 at 07:51 AM.

  8. #8
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Some stuff on this list seems to clash with what's hard-set in the template for healers. At the end of the day, you still need....

    a standard heal (Cure, Physick, Benefic)
    a big heal (Cure 2, Adloquium, Benefic 2)
    an instant heal (Regen, Lustrate, Aspected Benefic)
    a big instant heal (Tetragrammaton, Excogitation, Essential Dignity)
    an AoE heal (Medica, Succor, Helios)
    a big AoE heal (Medica 2, Indomitability, Aspected Helios)
    a standard ground effect (Asylum, Sacred Soil, Collective Unconscious)
    a job-exclusive personal buff (Presence of Mind, Rouse, Lightspeed)

    and....

    a basic damage component (Stone, Ruin/Broil, Malefic)
    a primary dot (Aero, Bio, Combust)
    a basic damage AoE (Holy, Miasma 2, Gravity)
    a bigger damage AoE cd (Assize, Bane, Earthly Star)

    and lastly....

    a primary healing style (WHM = periodic healing, SCH = damage absorption, AST = style alternation)
    a supplementary theme-based support system (WHM = extra healing, SCH = faerie healing, AST = card buffs)

    Now you might be looking at it and thinking the analogies for Scholar might seem off, but that's because faerie healing kinda throws everything off so mathematicians are called in to balance Scholar healing rather than actual players getting a feel for what needs to be altered (like how their damage absorption effects are still worse than Astrologian damage absorption effects.)
    (0)

  9. #9
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    What are these "main healing" and "off healing" you speak of?
    (1)

  10. #10
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by VanilleFang View Post
    What are these "main healing" and "off healing" you speak of?
    A healer that is more likely to hard cast a heal on the main tank and a healer that is more likely to just let Eos deal with it... >w>
    (0)

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