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  1. #21
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Canopia View Post
    The main reason I dont heal any current expansion content, too many people whining that Im not dedicating the majority if my time pew pewing. Then turn around and complain because I dont have enough MP to heal their stupidity when they stand in bad so they end up dying. Healing is FFXIV is damned if you do, damned if you dont. So I just dont, and play summoner.
    Whenever I heal I'll dps when I can and I heal as needed, but I try to minimize my MP consumption in the process so I can keep going rather than burn it all out unnecessarily and risk being unable to heal when I need to. If people have a problem with how I do things I will either alter if their concern has merit or ignore their whining if it does not and what I am doing is fine. I normally run easy content though so I don't often get those bad PUGs, but I feel for the people that do.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  2. #22
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Entirely too many choices. Need to narrow down the list.

    I went with a buffing/debuffing HoT healer who heals via damage.

    akin to a Chloromancer from Rift.
    (1)

  3. #23
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I didn't see the "Just make it a Dancer" option, so kind of had to go with what kind of healer I would like DNC to be. There are too many options, and some overlap. So basically, I would like DNC to have non-clunky stance dance mechanic that focuses on HoTs so they can do their thing.
    (3)

  4. #24
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I voted for the consumable casting thingy because I'd love to see a healer class that focused on making potions for powerful healing, buffing and debuffing. Basically a healer job class that's a well rounded jack of all trades type that relies on using less MP and more of a mixed combination of MP and TP .
    (3)
    Last edited by Soge01; 02-18-2018 at 07:51 AM.

  5. #25
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Some stuff on this list seems to clash with what's hard-set in the template for healers. At the end of the day, you still need....

    a standard heal (Cure, Physick, Benefic)
    a big heal (Cure 2, Adloquium, Benefic 2)
    an instant heal (Regen, Lustrate, Aspected Benefic)
    a big instant heal (Tetragrammaton, Excogitation, Essential Dignity)
    an AoE heal (Medica, Succor, Helios)
    a big AoE heal (Medica 2, Indomitability, Aspected Helios)
    a standard ground effect (Asylum, Sacred Soil, Collective Unconscious)
    a job-exclusive personal buff (Presence of Mind, Rouse, Lightspeed)

    and....

    a basic damage component (Stone, Ruin/Broil, Malefic)
    a primary dot (Aero, Bio, Combust)
    a basic damage AoE (Holy, Miasma 2, Gravity)
    a bigger damage AoE cd (Assize, Bane, Earthly Star)

    and lastly....

    a primary healing style (WHM = periodic healing, SCH = damage absorption, AST = style alternation)
    a supplementary theme-based support system (WHM = extra healing, SCH = faerie healing, AST = card buffs)

    Now you might be looking at it and thinking the analogies for Scholar might seem off, but that's because faerie healing kinda throws everything off so mathematicians are called in to balance Scholar healing rather than actual players getting a feel for what needs to be altered (like how their damage absorption effects are still worse than Astrologian damage absorption effects.)
    (0)

  6. #26
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    What are these "main healing" and "off healing" you speak of?
    (1)

  7. #27
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Joe777 View Post
    What I meant is the balance between the Healers in the eyes of the meta. Basically which of the Healers has more to offer utility-wise than the others. If a Healer is capable of providing potent, useful debuffs no other job can then that Healer is going to become a staple to Savage content statics, leaving less room for the other Healers to shine. It's like right now how DRK is constantly being ragged on for its lack of unique utility compared to PLD and WAR.

    Naturally, casual players and easy content won't care about it, but that doesn't change the fact that it'd get special treatment and be the most desired job.
    I say **** the meta. Raiders need to stop ruining games.
    (0)

  8. #28
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Ayer2015 View Post
    I say **** the meta. Raiders need to stop ruining games.
    "Meta" can't be ignored to make a good game. But it needs not be. If you need to achieve a 1000, you can do so by 100+900, 500+500, 813+107+80...and countless other combinations. It does require time and effort, but balancing vastly different jobs is most certainly possible. The developers just don't want to do that. Yoshida specifically, openly and literally admitted to simplifying the game because it makes it easier to balance. He didn't even try to make excuses that more variety cannot be balanced. Just that it requires more effort and they don't want that.
    (2)

  9. #29
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by VanilleFang View Post
    What are these "main healing" and "off healing" you speak of?
    A healer that is more likely to hard cast a heal on the main tank and a healer that is more likely to just let Eos deal with it... >w>
    (0)

  10. #30
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ayer2015 View Post
    I say **** the meta. Raiders need to stop ruining games.
    Raiders don't 'create' the meta.

    They just find it.



    The meta is created by the systems and designs of the game in particular.
    So, it's the Devs that create the meta.

    The players just figure out how it works, and share that information.
    (2)

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