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  1. #21
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    a double sword judge tank, well at least is a good dream ^^
    (0)

  2. #22
    Player
    Voldemort's Avatar
    Join Date
    May 2015
    Location
    Limsa-Lominsa
    Posts
    57
    Character
    Princess Estellise
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    In an old 1.0 document, there was a listing for a whip-using job/class concept. I would very much like to see that made a reality, with a whip/bladed whip concept for weapons.
    Actual dev team footage of testing this job out in PvP:

    (5)

  3. #23
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Voldemort View Post
    Actual dev team footage of testing this job out in PvP:
    I might've laughed a little too hard at that, but probably because that's how I feel about any ideas of a job using a whip.

    Quote Originally Posted by BucklesTrespen View Post
    I haven't played all the final fantasy games so I don't know if this has been done before; but a Spartan-esque tank that uses a spear and shield. Strong pysical defenses that play of other melee jobs (defensive brotherhood type skill) and counter attack based design. Game needs more tanks before DPS and healers I'd say.
    Hoplite job would be kinda interesting, especially since it'd probably be the first tank job with a story fully focused on both the role of defending, but also the importance of fighting as a team. Not as sure on the element of counterattack gameplay since that tends not to work so well in other games, but I'm sure the job dev team could pull something off on that.

    As for the "we need more tanks/healers" argument, that's something to be careful with since that actual argument is going to go on until the end of time. That being said though, we do need more tank and healer options right now (which might've been what you meant anyway xD), so it is something that we the players need to distinguish.
    (1)
    Last edited by Kazrah; 02-16-2018 at 01:08 PM.

  4. #24
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    How about.... a Minion Master... that uses minions to attack/defend/heal/buff kinda like the Lord of Vermillion gameplay, the minions already have designed roles and actions. You get to summon x number of minions at a time and rotate your minions in response to your needs.
    (0)

  5. #25
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Marcellus_Cassius View Post
    How about.... a Minion Master... that uses minions to attack/defend/heal/buff kinda like the Lord of Vermillion gameplay, the minions already have designed roles and actions. You get to summon x number of minions at a time and rotate your minions in response to your needs.
    Puppeteer. /10char
    (0)

  6. #26
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I sound like a broken record but a healer job that focuses specifically on using their GCD to support the party between heals instead of spamming dps could be a good concept for a unique ffxiv job. Something like Astrologian, but with support spells being cast during heal downtime instead of spamming dps filler.

    Weapon could be something really out there, like the measures from FFXII, or a bag full of aether charged crystals (though the latter verges into Chemist territory)
    (0)

  7. #27
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    We haven't had a garlean style Magitek job. I want a tank or healer that actually uses garlean style weapons and armor for it's job specific gear.
    (3)

  8. #28
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    5.0 we will get sephiroth < op garlean> vs squall < military trained gun balde user >
    (0)

  9. #29
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I would like to play a orb or 1-handed stave job that uses malicious-laden magic to deal dmg. I specify this cuz I when someone says "i wanna use dark magic", someone goes "we already have it, its called drk" >.>

    Anywho

    The lore or origin story or whatever you wanna call it to give an excuse for the job to come to fruition is that you've basically made a deal with some creature from the most nefarious of hell's circle to use light-stealing, unholy magic to bring about untold misery, misfortune and death upon your enemies. By day, you're the warrior of light. By night, you dish disproportionate retribution as a deterrent. Your abilities include temporarily reanimating the dead, using your party's spilled blood as an attack, casting black an assortment of black orbs (from tiny ones to maybe a singular big one), using hexes on monsters so they attack other monsters and temporarily holding on to a limited amount of souls to either restore vitality, debuff your target or straight up damage them.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  10. #30
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I'd like a DPS that channels their inner darkness to strengthen their attacks (perhaps sacrificing HP in some way to do so)
    (0)

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