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  1. #1
    Player
    RuneFox's Avatar
    Join Date
    Jan 2018
    Posts
    25
    Character
    Rune Fox
    World
    Moogle
    Main Class
    Gladiator Lv 52
    i want to play a moogle class Like in FFVI/FFIII


    ^,..^
    (0)

  2. #2
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RuneFox View Post
    i want to play a moogle class Like in FFVI/FFIII


    ^,..^
    Like this? This is my dad's glamor since the first fanfest.

    (10)

  3. #3
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    If they're going to do unique jobs, they're probably going to do variants of jobs that might be harder to implement in the game such as Blue Mage or Beastmaster by taking elements from them and cramming them into some other job theme. Astrologian is the current major example for that.
    (7)

  4. #4
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Role: Healer
    Name: Glamour Mage

    Casts glamour spells on people and heals them while making them look fabulous.

    (0)

  5. #5
    Player
    BucklesTrespen's Avatar
    Join Date
    Dec 2016
    Posts
    176
    Character
    Bucky Trespen
    World
    Jenova
    Main Class
    Pugilist Lv 100
    I haven't played all the final fantasy games so I don't know if this has been done before; but a Spartan-esque tank that uses a spear and shield. Strong pysical defenses that play of other melee jobs (defensive brotherhood type skill) and counter attack based design. Game needs more tanks before DPS and healers I'd say.
    (2)

  6. #6
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    I haven't played all the final fantasy games so I don't know if this has been done before; but a Spartan-esque tank that uses a spear and shield. Strong pysical defenses that play of other melee jobs (defensive brotherhood type skill) and counter attack based design. Game needs more tanks before DPS and healers I'd say.
    This was done before. Wilhelm was a tank who used a heavy shield and spear and had a very counter attack playstyle
    (0)

  7. #7
    Player
    SicariusSeven's Avatar
    Join Date
    Jun 2015
    Posts
    409
    Character
    Shizuku Duskheart
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I wouldn't mind that Musketeer job from 1.0 that we were teased with. I know we got Machanist now but there are ways to make it different.
    (1)

  8. #8
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    The girl from Aldouin would be neat. Pretty much a monk with hand magic similar to fighting games throwing orbs of magic. Her trust is a good example for those who played XI that far.
    (1)
    Been years since using this forum. @_@

  9. #9
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    That seems like a monumental task, there have been so many jobs throughout the various games. I might be wrong but the only job type I can think of that's not prevalent in the series would be a necromancer type job. But I'd agree with Claire, if they are really doing this then they likely already have something in mind.
    (0)

  10. #10
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I know that Engineer has already been a thing, but perhaps a Magiteknician? Could learn from Cid or Nero... It could feasibly fit any role you wanted it to, though I kinda like the idea of a healer who uses machines and a big two handed hammer...

    Quote Originally Posted by Claire_Pendragon View Post
    Though most "Pet Tank" idea seem to be "Have the pet tank", and as much as I'd like to see that, honestly think the pet would have to act as support to the player tanking instead, due to a lot of the limitations.

    Probably something like the BST doesnt have tank stances, but instead, the pet toggles between doing dmg, or putting a tether on the tank to heal them and raise their enmity.
    (And for invuln, maybe have the pet equal you in threat, and then stay ahead of you in hate, taking 75% less dmg until dead, unable to be healed, and reseting their summon action.)
    For this game, if they implement Beastmaster as a tank, I would like to see it function more like Interceptor/Shadow. Just give them an offensive pet and a defensive pet and the pet can intercept attacks, give defensive buffs and perform their own attacks. Or perhaps even one pet with a flank configuration for offense and a guard configuration for defense. Instead of an HP bar for the pet have it be the Beastmaster's resource gauge so it doesn't become a convoluted healing debacle.
    (1)
    Last edited by Ferth; 02-16-2018 at 04:27 AM.

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