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Thread: Harder Dungeons

  1. #11
    Player
    Darty123's Avatar
    Join Date
    May 2017
    Posts
    85
    Character
    Skylar Spirit
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    run dungeon on min I level sync, pharos sirius and haukke manor( hard) are probably harder than alte rote in savage
    They could make Min i level sync runs drop tomes and work towards achievement system
    I think that is problem solved?
    (0)
    Last edited by Darty123; 02-20-2018 at 05:28 PM.

  2. #12
    Player
    cynical_baby's Avatar
    Join Date
    Mar 2015
    Posts
    94
    Character
    Zoe Quintel
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Darty123 View Post
    run dungeon on min I level sync
    This makes the dungeons just LONGER but not HARDER. I tried some dungeons synced to min iLvl and they just took forever, but were not harder at all.

    SQE mentioned in a live letter that they had harder versions of dungeons, but they nerfed the mechanics so more casual players could also clear them (easier). Give us these harder versions! Give us extreme/savage 4-man content! This would be way more fun for raiders, who like doing mechanics and be challenged. Right now 4-man dungeons are not a challenge, but more a grind. You just run through and dps up to the endboss - especially if you are doing your daily roulettes. Most of the new "expert" dungeons have almost no mechanics, just a lot of HP on mobs and bosses (longer fights).
    (0)

  3. #13
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    There are ways to make the content challenging, like minimum ilevel which has been suggested. The developers have to balance the risk versus reward on the content they design. They are very concerned about people doing the content they put out. They threw out a bone with Ultimate, but they're not going to be able to justify large amounts of time on content that they will only see a fraction of the playerbase utilize. This is why even the more hardcore content is getting easier. They want to get more people utilizing it.
    (1)

  4. #14
    Player
    s3riot's Avatar
    Join Date
    Feb 2018
    Posts
    13
    Character
    Seriot Dersop
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Basically wants WoW's Mythic+ system, I made a thread weeks ago about this and received maybe 3 replies. Same idea. Progressively harder dungeons for better loot. FFXIV needs it. Lets get it!
    (0)

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