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Thread: DPS Queue Times

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  1. #1
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    Quote Originally Posted by winsock View Post
    Some additional pastimes:
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    Edited to remove things that could keep you from entering the instance when queue pops because you're still in the middle of it.

    Also the reason DPS queues are so long compared to Tanks and Healers is because so many people play DPS over the other 2, and not because there are so many DPS job choices.
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    Last edited by Joe777; 02-15-2018 at 06:51 AM.
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  2. #2
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    kikix12's Avatar
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    Quote Originally Posted by Joe777 View Post
    Edited to remove things that could keep you from entering the instance when queue pops because you're still in the middle of it.

    Also the reason DPS queues are so long compared to Tanks and Healers is because so many people play DPS over the other 2, and not because there are so many DPS job choices.
    Triple Triad can very well be played. I guess it would be a loss, I didn't check, but you CAN enter the dungeon when it pops in the middle of the game...with NPC's at least. Just make sure you play it while on the job you queued as.

    Just yesterday I had a duty queued and begun a match, only for the queue to pop after the first card was set, and there was no issue with me joining it on the spot.
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  3. #3
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    Quote Originally Posted by kikix12 View Post
    Triple Triad can very well be played. I guess it would be a loss, I didn't check, but you CAN enter the dungeon when it pops in the middle of the game...with NPC's at least. Just make sure you play it while on the job you queued as.

    Just yesterday I had a duty queued and begun a match, only for the queue to pop after the first card was set, and there was no issue with me joining it on the spot.
    If that is the case then it would only be not recommended if you aren't the job you queued as when you start a match. Personally though I'd rather play TT with NPCs when I'm not waiting for a queue myself, only because they have a card I need. Then again, I usually do nothing but wait when I'm in a long queue lol
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    Quote Originally Posted by Joe777 View Post
    If that is the case then it would only be not recommended if you aren't the job you queued as when you start a match. Personally though I'd rather play TT with NPCs when I'm not waiting for a queue myself, only because they have a card I need. Then again, I usually do nothing but wait when I'm in a long queue lol
    Whether you get the card or not is not something you'll know till you actually finish the match. So it's not like you could get that horrid feeling that you "lost" it due to the queue. And in the time it takes for a queue to pop, you can finish three or four matches, maybe even more. I did get a card from an earlier play before the one it popped for, for example.
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  5. #5
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    Quote Originally Posted by kikix12 View Post
    Whether you get the card or not is not something you'll know till you actually finish the match. So it's not like you could get that horrid feeling that you "lost" it due to the queue. And in the time it takes for a queue to pop, you can finish three or four matches, maybe even more. I did get a card from an earlier play before the one it popped for, for example.
    That is correct, but I also wouldn't play a match vs an NPC for kicks either, but again that's just me. Those not interested in playing matches for kicks though would have no reason to challenge NPCs once they have all the possible cards to win. Sure it's still a time-killer but more than anything people do things in this game when incentive is involved.
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    Player MoroMurasaki's Avatar
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    Quote Originally Posted by Joe777 View Post
    Also the reason DPS queues are so long compared to Tanks and Healers is because so many people play DPS over the other 2, and not because there are so many DPS job choices.
    I think the variety of dps jobs contributes significantly to the disparity in support v. dps roles, not sure if you're implying otherwise but if so I'd have to call that out. If not ignore this
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  7. #7
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    Quote Originally Posted by MoroMurasaki View Post
    I think the variety of dps jobs contributes significantly to the disparity in support v. dps roles, not sure if you're implying otherwise but if so I'd have to call that out. If not ignore this
    It's half appeal and half wanting to be DPS. Appeal is especially true to new players. However, many veterans prefer to avoid tanking and healing altogether due to "social issues". Overall, the quantity of people preferring DPS over Tank and/or Healer is bigger than both Tanks and Healers combined. I could be exaggerating as I don't have exact figures or anything, but then again who truly does? Either way, DPS tends to be more appealing in both coolness factor and function over Healers and Tanks. The only true candidate against the coolness factor is Dark Knight, which is usually a player's reason to hurry to Heavensward.
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    Last edited by Joe777; 02-15-2018 at 02:56 PM.
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  8. #8
    Player MoroMurasaki's Avatar
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    Quote Originally Posted by Joe777 View Post
    It's half appeal and half wanting to be DPS. Appeal is especially true to new players. However, many veterans prefer to avoid tanking and healing altogether due to "social issues". Overall, the quantity of people preferring DPS over Tank and/or Healer is bigger than both Tanks and Healers combined. I could be exaggerating as I don't have exact figures or anything, but then again who truly does? Either way, DPS tends to be more appealing in both coolness factor and function over Healers and Tanks. The only true candidate against the coolness factor is Dark Knight, which is usually a player's reason to hurry to Heavensward.
    I think you're still painting with too broad a brush. I'd argue DRK specifically stands out as a notoriously made fun of job, look no further than the linkin park music overlay and 'edgelord' title.

    For the extremely casual portion of the playerbase I can definitely see the mindset of tanking and healing potentially causing a bit of social anxiety because in a dungeon or non-extreme trial tank and healer mistakes are punished much more heavily (deaths mostly) where as a dps doing an awful job can mostly squeak by without anyone noticing.

    This 100% flips in EX primals and Savage or anything with an enrage though, suddenly the pressure is on the dps to perform well enough to keep the group alive and not just the support roles.

    Overall I just think you're trying to make some blanket statements here that don't really cover everything. It's very subjective. You might feel that healing has the potential for more 'social issues' but I think it's unfair to portray that as the view of 'many veterans'.

    I'm sorry, I'm sure you believe everything you're saying here but I just don't think these beliefs are as widely held as you might think.
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  9. #9
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    Quote Originally Posted by MoroMurasaki View Post
    I think you're still painting with too broad a brush. I'd argue DRK specifically stands out as a notoriously made fun of job, look no further than the linkin park music overlay and 'edgelord' title.

    For the extremely casual portion of the playerbase I can definitely see the mindset of tanking and healing potentially causing a bit of social anxiety because in a dungeon or non-extreme trial tank and healer mistakes are punished much more heavily (deaths mostly) where as a dps doing an awful job can mostly squeak by without anyone noticing.

    This 100% flips in EX primals and Savage or anything with an enrage though, suddenly the pressure is on the dps to perform well enough to keep the group alive and not just the support roles.

    Overall I just think you're trying to make some blanket statements here that don't really cover everything. It's very subjective. You might feel that healing has the potential for more 'social issues' but I think it's unfair to portray that as the view of 'many veterans'.

    I'm sorry, I'm sure you believe everything you're saying here but I just don't think these beliefs are as widely held as you might think.
    The appeal of DRK to new players is in how little they know of what people think of it, as well as how little they care about the meta. This is also what people brand new to the game look at when choosing their beginning class. Naturally, more often than not, they choose a DPS since there is only 2 Tanks and 1 Healer available at first to choose from, but of course those that pick Arcanist can opt for Scholar as they see fit. Opinions change over the course of gameplay after they get to know a job enough, but initially appeal is in job aesthetics, not performance. And personally, I don't have the metahate boner so many others do toward DRK just because it's outdone by PLD and WAR. Far as I'm concerned, it does fine, and DRK is my go-to for tanking.

    It is true not everyone turns away from Healer and Tank despite the grief they typically get, and said grief is also situational depending on who you get in PUGs, and yes DPS get their share. It is an ongoing finger-pointing war after all. However, when it comes to easy content people tend to find DPS more laid back as all they have to do is deal damage and let the Tank and Healer worry about covering them. Sure DPS tend to employ their supports and do their rotations and AoEs but not everyone actually bothers when content is easy. Now I can't speak for the Savage community as I, being a casual gamer, don't live in difficult content so I speak from what I do know, as well as what I have heard. Sure it's not entirely factual, but then again what job/role you choose is entirely based on opinion anyway.

    You're right in saying that I can't speak for everyone, but when you look around in your server community and on the forums you get a general gist of how many feel. Sure that only accounts for a fraction of the entire playerbase but we can't exactly say those unaccounted for don't feel this way. I'm not trying to tell anyone this is how people feel, I'm just giving reasons DPS jobs tend to be more used than Tanks and Healers and thus result in high queue times. Am I right? Am I wrong? I can't say for sure, I can only speculate. Either way, the fact remains that tons of people play DPS. Even the typical 1/1/2 role ratio is not entirely close to that ratio as there are more DPS players, hence the longer queues.


    TL;DR version: My beliefs on the reason DPS queues are so long are irrelevant until proven factual as they are speculation and nothing more based on what I see and hear from others. The relevant thing here is so many people play DPS over Tank and Healer that it causes long DPS queue times as a result, regardless of the reason why. Until Tanks and Healers see a surge in usage, this will always be the case. Call my reasoning what you will but it doesn't change the fact DPS usage far outweighs the DPS/Healer/Tank ratio, which is why DPS queue faster into Raids.


    P.S. I do not like Linkin Park nor am I an edgelord and I prefer to play DRK over PLD and WAR. Such stereotyping is just plain wrong...

    Quote Originally Posted by Fhaerron View Post
    Tank is my main too but I never found it 'annoying' to wait as a DPS. Do you just stand there in limsa 20 mins while waiting? O.o

    I'm lvl-ing my BLM, I put sound on max (speakers), put myself in queu and then start to clean up or start on making dinner, etc. I don't really have to make dinner myself since I eat at work but you catch my drill.

    Yesterday I did lvl, trial, 50-60, alliance raid and ... main scenario (this was actually a missclick as I wanted to select alliance raid ...).
    I was lvl-ing my Magikarp on pokemon yellow on my DS while waiting. It's also a good thing to do while you wait between cutscenes in main scenario.

    Just do other things. I sometimes also play on my Switch, or review whatever I studied that day (I study every day after work).

    I don't see it as a disadvantage, Yes you have instant queu on tank job but then the stuff I do in between queus on my DPS job I then do when I finish all que's as tank. Time spent do to everything is the same whatever I play DPS or tank.

    You're crazy if you just stand there doing nothing ...
    I think you take the reasoning behind just waiting for the queue for granted. The more you preoccupy yourself, the more that queue wants to pop on you when you can't get to it in time to proceed. Of course the opposite can be said in that queue times figuratively take longer when you do just wait, but that's just how it is lol

    Also I don't do nothing per se, I will occupy myself by wandering around, reading a chat conversation/engaging in one, checking on some things, etc.
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    Last edited by Joe777; 02-15-2018 at 06:44 PM.
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  10. #10
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    Alacran's Avatar
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    Quote Originally Posted by MoroMurasaki View Post
    I think you're still painting with too broad a brush. I'd argue DRK specifically stands out as a notoriously made fun of job, look no further than the linkin park music overlay and 'edgelord' title.
    Hey! I represent that remark!

    In all seriousness, every game with the trinity mechanic suffers from the Tank/ Healer stigma. It's not only that DPS are deigned to be more fun to play, they are more fun to play because they are not loaded with the responsibilities the others seem to be saddled with. Speaking as merely a casual i cannot say for certain, but i have seldom heard of Healers DPS being integral for completion in everything from pug dungeon runs to endgame progression. The same could be said for the DPS meta minded push for Tanks to do their jobs out of defense stances to push higher DPS for faster completion. Both are not things tailored to the roles but have now seemed to have become expected, regardless of the fine line between success and failure that comes from risk/reward game play styles.

    Some do not want and cannot thrive in that situation, couple this with the current imbalance of the shear numbers DPS to other roles and the issue was certain to come yet again to a head (something that was certainly not helped with Samurai being made a DPS).

    What ever is released next (job wise) must contend with many issues right out of the gate, and how the community will dictate how it is used in content.

    Leveling advice? Make a play list of videos/ music on repeat and Palace of The Dead until you're sick of it... Then do it again a million times. You'll hate it but you'll be level 70 and have no idea what your doing with your job like many others.

    "~Crawling in my skin..."
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