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Thread: DPS Queue Times

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  1. #1
    Player
    Renato's Avatar
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    Rael Levynfang
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    Goblin
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    White Mage Lv 90

    DPS Queue Times

    I know this is a topic that comes up pretty often but after switching to a DPS after playing a Dark Knight.

    The queue times are as bad as what people have been saying where I'm waiting anywhere from an estimated 9-20 minutes. Often the queue goes well over that amount. It's really discouraging because I've grown to love the RDM and will probably make it my main.

    With that said, what are some alternatives to do while waiting for the queue to pop? FATES are pretty much dead in most of the areas I need to be in. I've also been doing beast tribes in between wait times. I know that you can also change your language settings which may or may not drop the wait time.

    Any recommendations would be helpful.
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  2. #2
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    winsock's Avatar
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    Chaosgrimm Winsock
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    Triple Triad
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  3. #3
    Player
    ChameleonMS's Avatar
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    Jordan O'niell
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    Crafting - with this bit of advice: Only do low end crafting. I have made the mistake of doing a high end crafting at e.g. 8 minutes into my 30 minute wait time and have the duty pop mid craft with 0 chance of finishing the craft HQ within the 40 seconds available. I then have to choose to gamble on reclaim, assuming it is even available, or cancel the duty, or lose the materials, or complete it NQ.

    Hunts, Beast Tribes and Fates are great XP activities while waiting for the queue.
    Gathering is a great revenue source.
    (3)

  4. #4
    Player
    Joe777's Avatar
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    Joe Ultima
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    Quote Originally Posted by winsock View Post
    Some additional pastimes:
    Gathering
    Hunts
    Bard Perform
    Glamour
    Decorating a house
    Gold saucer
    Challenge log
    Edited to remove things that could keep you from entering the instance when queue pops because you're still in the middle of it.

    Also the reason DPS queues are so long compared to Tanks and Healers is because so many people play DPS over the other 2, and not because there are so many DPS job choices.
    (0)
    Last edited by Joe777; 02-15-2018 at 06:51 AM.
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  5. #5
    Player
    kikix12's Avatar
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    Seraphitia Faro
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    Midgardsormr
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    Quote Originally Posted by Joe777 View Post
    Edited to remove things that could keep you from entering the instance when queue pops because you're still in the middle of it.

    Also the reason DPS queues are so long compared to Tanks and Healers is because so many people play DPS over the other 2, and not because there are so many DPS job choices.
    Triple Triad can very well be played. I guess it would be a loss, I didn't check, but you CAN enter the dungeon when it pops in the middle of the game...with NPC's at least. Just make sure you play it while on the job you queued as.

    Just yesterday I had a duty queued and begun a match, only for the queue to pop after the first card was set, and there was no issue with me joining it on the spot.
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  6. #6
    Player
    Joe777's Avatar
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    Quote Originally Posted by kikix12 View Post
    Triple Triad can very well be played. I guess it would be a loss, I didn't check, but you CAN enter the dungeon when it pops in the middle of the game...with NPC's at least. Just make sure you play it while on the job you queued as.

    Just yesterday I had a duty queued and begun a match, only for the queue to pop after the first card was set, and there was no issue with me joining it on the spot.
    If that is the case then it would only be not recommended if you aren't the job you queued as when you start a match. Personally though I'd rather play TT with NPCs when I'm not waiting for a queue myself, only because they have a card I need. Then again, I usually do nothing but wait when I'm in a long queue lol
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  7. #7
    Player
    kikix12's Avatar
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    Quote Originally Posted by Joe777 View Post
    If that is the case then it would only be not recommended if you aren't the job you queued as when you start a match. Personally though I'd rather play TT with NPCs when I'm not waiting for a queue myself, only because they have a card I need. Then again, I usually do nothing but wait when I'm in a long queue lol
    Whether you get the card or not is not something you'll know till you actually finish the match. So it's not like you could get that horrid feeling that you "lost" it due to the queue. And in the time it takes for a queue to pop, you can finish three or four matches, maybe even more. I did get a card from an earlier play before the one it popped for, for example.
    (0)

  8. #8
    Player MoroMurasaki's Avatar
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    Quote Originally Posted by Joe777 View Post
    Also the reason DPS queues are so long compared to Tanks and Healers is because so many people play DPS over the other 2, and not because there are so many DPS job choices.
    I think the variety of dps jobs contributes significantly to the disparity in support v. dps roles, not sure if you're implying otherwise but if so I'd have to call that out. If not ignore this
    (0)

  9. #9
    Player
    Joe777's Avatar
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    Quote Originally Posted by MoroMurasaki View Post
    I think the variety of dps jobs contributes significantly to the disparity in support v. dps roles, not sure if you're implying otherwise but if so I'd have to call that out. If not ignore this
    It's half appeal and half wanting to be DPS. Appeal is especially true to new players. However, many veterans prefer to avoid tanking and healing altogether due to "social issues". Overall, the quantity of people preferring DPS over Tank and/or Healer is bigger than both Tanks and Healers combined. I could be exaggerating as I don't have exact figures or anything, but then again who truly does? Either way, DPS tends to be more appealing in both coolness factor and function over Healers and Tanks. The only true candidate against the coolness factor is Dark Knight, which is usually a player's reason to hurry to Heavensward.
    (0)
    Last edited by Joe777; 02-15-2018 at 02:56 PM.
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  10. #10
    Player MoroMurasaki's Avatar
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    Quote Originally Posted by Joe777 View Post
    It's half appeal and half wanting to be DPS. Appeal is especially true to new players. However, many veterans prefer to avoid tanking and healing altogether due to "social issues". Overall, the quantity of people preferring DPS over Tank and/or Healer is bigger than both Tanks and Healers combined. I could be exaggerating as I don't have exact figures or anything, but then again who truly does? Either way, DPS tends to be more appealing in both coolness factor and function over Healers and Tanks. The only true candidate against the coolness factor is Dark Knight, which is usually a player's reason to hurry to Heavensward.
    I think you're still painting with too broad a brush. I'd argue DRK specifically stands out as a notoriously made fun of job, look no further than the linkin park music overlay and 'edgelord' title.

    For the extremely casual portion of the playerbase I can definitely see the mindset of tanking and healing potentially causing a bit of social anxiety because in a dungeon or non-extreme trial tank and healer mistakes are punished much more heavily (deaths mostly) where as a dps doing an awful job can mostly squeak by without anyone noticing.

    This 100% flips in EX primals and Savage or anything with an enrage though, suddenly the pressure is on the dps to perform well enough to keep the group alive and not just the support roles.

    Overall I just think you're trying to make some blanket statements here that don't really cover everything. It's very subjective. You might feel that healing has the potential for more 'social issues' but I think it's unfair to portray that as the view of 'many veterans'.

    I'm sorry, I'm sure you believe everything you're saying here but I just don't think these beliefs are as widely held as you might think.
    (1)

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