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  1. #31
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kohdo View Post
    SE wouldn't see it like this. Letting you buy Mogstation items from other players deprives them of additional revenue you may have otherwise spent on that item in the Mogstation.
    A lot, if not all mogstation items are expendable tokens that unlock addition emotes, glamours or mounts.
    So no, you can't use it and then sell it on, they're one time use, and SE would be getting the same purchases either way.
    (2)

  2. #32
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    It's entirely possible that it could increase rmt as well. If it's cheaper to buy the amount of gil from rmt, then buy the item off a player with that gil, than it is to buy the item off the mogstation, then that is what people will do.
    (4)

  3. #33
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Moonfish View Post
    You are asking for legitimized RMT. My answer is a hard no.
    I used to feel the same way. But then I realized the choice is legitimized RMT, or a gray market of people with dubious morals hacking the game and stealing accounts.

    People are going to buy the gil one way or another - and quite frankly I'd rather see them buy it off another player legit than support these shady grey market's of dubious means.
    (4)

  4. #34
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    This would make the purchasing of additional retainers pay to win imo. Right now gil is pretty worthless because you can't do much with it, but the second you attach a real life currency value to it is the second it becomes pay to win. Do you really want this game to take on THAT particular stigma?
    (3)

  5. #35
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    If I am understanding this correctly, my view on it is it basically boils it down to RMT, and a person spending real money in exchange for game currency. In the case of selling mogstation items, if the mind is capable of bypassing ToS then it is also perfectly capable of figuring out how to make gil in the game. It's not just a waste of real life money, but also a waste of this person's mental capability.

    I get buying mogstation items for personal use. I've bought a couple of items myself, but I would never use game currency to by a mogstation item because not only is against the ToS, which I AGREED to, it is also in violation of my own values.
    (2)

  6. #36
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,367
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    (5)

  7. #37
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by alimdia View Post
    Fact: anyone outraged about RMT wouldn't do anything if they actually implemented this, just like people who were outraged by the idea of jump potions kept playing like nothing happened and realized the sky didn't fall.

    Other games have this and none of your wild ideas of how bad it could get ever happened in those games.
    This.

    Alimdia and I were official moderators of the NA version of a different MMO that actually wrestled with this issue, along with two other people that also ultimately migrated to FFXIV.

    On one hand, we had the native Korean version where EVERYTHING on the cash shop was tradeable. On the other hand, we had the NA version which didn't let us trade anything from the cash shop until about halfway through its lifespan. Then we had the Chinese version, which was far and above the most populated and profitable version of the game (which I still greatly loathe because they're directly responsible for the sorry state of the game worldwide, because the developers designed a lot of systems with their version in mind and never adapted it to account for the situation in every other version. In catering to their version, they ultimately destroyed the game in every other region of the world). The Chinese version had actual legitimized gold buying.

    - The Korean version had the most stable economy by far, though one should note that they allowed everything to be tradeable from the very beginning of that version's lifespan.
    - The NA economy had gold buying out the ass at one point, but the localization team then went really hard on the gold sellers and buyers in a way we hadn't thought possible, and the botters were pretty much wiped out - at least for about a year or two. Long story. Anyway, our version eventually allowed some cash shop items to be sold on the market board, but not all. Our economy stabilized, though the bigger factor into this came from a design decision from a different version...
    - The Chinese version also had a rather stable economy and allowed most (but not all) cash shop items to be traded through the market board, but everything was also inflated to hell. To curb this, the developers decided to make some huge gold sinks via enhancing fees for the strongest gear in the game, which was then transplanted to the other regions without the gold sink values being adjusted. That resulted in the Chinese economy having like 50x more gold flowing in their economy compared to every other version of the game. Not even an exaggeration.

    Game economies are multi-faceted, and allowing mog station items to be traded among players for in-game currency is really a non-factor. All it does is allow the items to reach more people while wringing hands over 'principles!!1!1!'. If anything, the only reason it's already not the case is because SE execs think they'll actually lose profit by doing this.

    Indeed, when the NA version of our previous MMO did this (in a super, SUPER limited way, the higher tier items from the cash shop that came out of that game's lootbox sort of thing were still not allowed to be listed on the market board, and the change wasn't retroactive for older items that had been taken out), the localization team at the time had told all four of us moderators that they had to fight very hard to convince the higher-ups to even make the lower-tier items tradeable, and that in all honesty, they would be lucky if they actually broke even on profits. Though I would argue that this also happened too late in our version's lifetime to really matter, as our version of the game had already lost like 50-60% of its population in the previous year for other actual bad gameplay design reasons too.

    The people arguing that allowing Mogstation items to be tradeable is legitimized gold buying are being highly disingenuous. Allowing them to be tradeable just moves gil through the economy and allows the items to reach more people, while actual legitimized gold buying pumps more gold into the economy and will undoubtedly destroy it.
    (6)
    Last edited by SaitoHikari; 01-29-2019 at 06:04 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  8. #38
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I'd be all for it.
    (3)

  9. #39
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Did not expect to see this thread again, but yeah I would still love to be able to buy mogstation items off the MB.
    (5)

  10. #40
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Awha View Post
    Did not expect to see this thread again, but yeah I would still love to be able to buy mogstation items off the MB.
    lol, oh snap. We've been bamboozled. I had no idea that this was a necropost D:
    (4)

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