Prohibition doesn't work. We have literally centuries of evidence of this. In the MMO space, we know the same thing, and have virtually the entire lifetime of the genre as evidence.
If there's a demand for something, people will create supply. That is one of the most fundamental rules of economics. Black market RMT causes all kinds of problems that nobody likes and cost SE money to deal with. Wouldn't it make more sense to bring it in house in a safe way and make some money off it instead? That's exactly why so many other games have brought stuff like play time tokens into existence: if players are going to buy it anyway, it makes more sense to have them buy it from a reputable source and make some money off the transaction.



Reply With Quote




