Quote Originally Posted by Kabooa View Post
I think it's more along the lines that DH is a linear stat, like Det and Tenacity. Each point of DH is worth exactly the same, technically, as the previous, but the amount it increases is less due to the linear nature.

Using simplistic numbers, if DH 0 is 100% damage efficiency, then DH 160 is 101% damage efficiency. You go up by 1%. DH 320 is 102% damage efficiency, you go up by 1% again, but from 101% to 102% is less of an increase (.99%).
It's the same multiplicative increase from the base. So, taking theoretical numbers, if 0 is 100%, 160 is 101% and adds 100 dps, and 320 is 102% and adds 200 dps, then every 160 is worth the same flat amount; 1% or 100 dps. Diminishing returns would be if later on another 160 points resulted in anything less than that same 1% or 100 dps.

So it's definitely a linear stat. There's nothing diminishing about this, just a weird way of arranging the numbers.