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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Direct Hit does theoretically have a cap, but it is currently unobtainable. The math would put it somewhere around 4,300 DH at which point you would have a 100% direct hit rate considering every approximately 40 points over the DPS base gives you a 1% increased chance to perform a direct hit which is always a 25% increase over your base attack. So, Direct Hit, as a stat scales linearly. Critical Hit, however, scales exponentially and theoretically has no maximum. Critical hit, as a stat increases your chances of landing a critical hit, and the higher your critical hit stat, the larger the damage increase for the landed critical.

    Now all that out of the way, I don't know the value, but there is a point at which the bonuses from critical hit will outweigh the bonuses gained from direct hit, most likely around the point that critical hit will give you more than a 25% average chance to perform a critical. As a monk right now, I have about 2000 crit, and am performing critical hits (based on auto attacks in recent recorded parses) at a rate around 20%. So for the time being I would estimate that for most DPS jobs it's still best to just add in as much direct hit as possible and supplement the rest of your stats with critical and skill speed to comfort.
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  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by wereotter View Post
    So for the time being I would estimate that for most DPS jobs it's still best to just add in as much direct hit as possible and supplement the rest of your stats with critical and skill speed to comfort.
    At least Mnks, Brds and (since 4.2) even smns should focus crit over dh meanwhile : /
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