Quote Originally Posted by Dortharl View Post
I'll be interested in what SE propose, the problem they face is that selfish DPS is not able to compete with classes that offer competitive dps plus buffs. How do they overcome that without completely unbalancing the job?
I think a good start to looking at this would be compare Samurai to Ninja. Look at things like "how much extra damage does the party deal when trick attack goes off" and "how much extra damage can tanks do due to shadewalker" and once that number is figured out over the course of two minutes (the cooldown time on shadewalker) then you figure out how to buff samurai potencies to equal out to the added DPS that would be there if that Samurai were a ninja instead. Make it so the difference is equal.