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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Runaes View Post
    I see people saying Seigan should have a higher potency etc.
    But personally I think what would be more interesting is if it cost nothing and was a 'counter' attack type of move. So Merciful Eyes and Seigan would have the same 15 second CD, activated immediately once you block the damage, you just picked which one you wanted prior to taking the hit. Could then apply different guard % to each one separately, so Seigan prevents less damage, and Mercy Eyes prevents more.
    Third Eye should have a significant damage reduction tied to it. Something absurd like 30, maybe even 50%. It's a small window for a single hit.

    The Samurai's unique feature could simply be that -it doesn't !@#%ing die- when something looks at them the wrong way.
    (0)

  2. #2
    Player
    Usho's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    304
    Character
    Masahiro Kido
    World
    Excalibur
    Main Class
    Red Mage Lv 80
    Apparently meh PVP buff changes were more important than what peeps outside of PVP wanted cause #sethinkseveryonedoespvp

    Least give Sam some potency buffs.
    (2)

  3. #3
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    You guys have to understand that making a potency buff is really hard. You've to open all that code, find the number of the skill then change it. Really hard.
    (1)

  4. #4
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    SE is waiting for more player to move and stick with mnk ... and letting mnk have its moment to shine / be in the spotlight
    (mnk was probably the least used meele in SB)

    when sam gets buffed, it will make a few if not a lot go (back) on sam

    (even if in Pfs mnk will be more desirable than sam.. just like smn is still more desirable than blm)
    (0)
    Last edited by Shiroe; 03-16-2018 at 08:36 PM.

  5. #5
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    They talked a bit about the Samurai buffs, sounds like what we expected and hopefully they are strong enough. They're getting potency buffs on both combo attacks and abilities, as well as an enmity control added to one of their existing abilities (Hagakure, perhaps?). I think they said like 8 abilities are getting directly buffed, and there may be more adjustments as well.
    (0)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Threat reduction makes more sense on Yaten, as it's a disengage.
    (0)

  7. #7
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kabooa View Post
    Threat reduction makes more sense on Yaten, as it's a disengage.
    Not really, the goal should be to control it before it becomes an issue, rather than an oh shit moment where you have to disengage away from the boss and thus lose damage.
    (1)

  8. #8
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Thela View Post
    Not really, the goal should be to control it before it becomes an issue, rather than an oh shit moment where you have to disengage away from the boss and thus lose damage.
    Putting it on Hagakure might as well remove threat from the Samurai, because they use it on cooldown.
    (1)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,913
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    Putting it on Hagakure might as well remove threat from the Samurai, because they use it on cooldown.
    Agreed. It's used close enough to on CD that it'd be a passive modifier in effect.

    Personally, I think it should be something that forces a small sacrifice of DPS on the Samurai or tank's part if no Ninja is there to cover the threat accumulation. For instance... Merciful Eyes.

    Yaten would be my second choice only because I don't like for rotational elements to mess with Samurai's movement skills, and I'd hate for it to become something that would, in such content as PotD or the new Jenga Tower, remove its last vestige of kiting ability. Ideally, I'd like it to be a combination of flat and scalar enmity decrease.
    (0)

  10. #10
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Personally, I think it should be something that forces a small sacrifice of DPS on the Samurai or tank's part if no Ninja is there to cover the threat accumulation. For instance... Merciful Eyes.
    There's already little enough reason to bother with Seigan, though who knows, that might change.
    (0)

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