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  1. #1
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by aozoranoyume View Post
    SAM will never be "top" even if their pDPS is eventually a couple hundred above MNK. Most PFs don't want SAM *or* BLM so yes, both of these jobs need re-evaluation from Square. Slashing debuff literally means nothing because 99% of parties have WAR/NIN. You can clear with both jobs, but why would you want to? It's like taking a $90,000 salary job with 0 benefits (SAM/BLM) vs. an $85,000 one that has 6 weeks paid vacation among other various benefits (rDPS).
    top dps was ment ofc on fflogs, where sam has dropped out a lot compared to previous patches.(even if sam top there didn't fix the meta, atleast sam could shine and still had value)

    but true, the problem is also having mnk buffed too much... , sam needs a buff AND mnk need a slight nerf (like smn got a slight nerf, in that direction), mnk is just too strong for its utility atm

    and btw, top fflogs top player damage dps class will never be fully part of the meta / speedkill..., it would make the class too desired
    (0)
    Last edited by Shiroe; 02-21-2018 at 02:23 PM.

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aozoranoyume View Post
    SAM will never be "top" even if their pDPS is eventually a couple hundred above MNK. Most PFs don't want SAM *or* BLM so yes, both of these jobs need re-evaluation from Square. Slashing debuff literally means nothing because 99% of parties have WAR/NIN. You can clear with both jobs, but why would you want to? It's like taking a $90,000 salary job with 0 benefits (SAM/BLM) vs. an $85,000 one that has 6 weeks paid vacation among other various benefits (rDPS).
    Adding to the Slashing aspect. People forget it's a straight DPS loss for SAM to apply it. Either you gimp the raid by doing your standard 3-Sen opener or gimp yourself by using Yukikaze early, thus Midare won't align with the tail end of other buffs. For a job whose only purpose is high damage, it's hilariously ironic the one non-role skill it offers actually hurts itself. Slashing on SAM really feels tacked on so the devs can claim it gives something.
    (4)
    Last edited by Bourne_Endeavor; 02-22-2018 at 06:06 AM.

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Adding to the Slashing aspect. People forget it's a straight DPS loss for SAM to apply it. Either you gimp the raid by doing your standard 3-Sen opener or gimp yourself by using Yukikaze early, thus Midare won't align with the tail end of other buffs. For a job whose only purpose is high damage, it's hilariously ironic the one non-role skill it offers actually hurts itself. Slashing on SAM really feels tacked on so the devs can claim it gives something.
    If Yukikaze were at least uniquely self-buffed or always acted as if slashing was applied it'd feel less painful to open with a pre-pop Meikyou Yuki-Shi-Ka, but there's no doubt it's been designed only as a last resort, much like NIN was compared to WAR when Dancing Edge was still required separately from stronger DPS rotations.
    (0)
    Last edited by Shurrikhan; 02-22-2018 at 01:33 PM.

  4. #4
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by ShaolinMike View Post
    The fact that it is in line with other jobs is terrible, considering that the idea behind SAM is that it's supposed to be the highest personal DPS job.
    Hiragana is not that bad really.

    Inial hit is 240 potency. Plus 20 ticks at 35 potency. For a total of 940 potency from basically a single gcd.
    If you use kaiten that's a total of 1410 potency still from basically a single gcd.

    Compare to like shadow gang. Wherein The same 60 seconds you need 3 of them. That's 600 potency plus the for. 800 potency. Your looking at 1400 potency from 3 gcd.

    The damage is adds up to be similar sure but 1410 potency from a single gcd is quite a significant amount of damage.
    In that respect it's almost 3x more powerful than shadow gang.
    (0)

  5. #5
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Dzian View Post
    ...
    autocorrect did as fantastic job on this xD
    (1)
    If you say so.

  6. #6
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    agree! ... many want nin and drg just to buff their own dps (so their fflogs looks better), that's also a main problem..

    and why some wont take blm or/and sam in the comps .... or max only one of the two... (forced to go smn in kill/ farm pfs)..

    well, every sam should learn mnk too, even if they don't master it fully... (just like every blm should learn smn or rdm too), ..its a reality -.-'
    (1)
    Last edited by Shiroe; 02-21-2018 at 07:08 PM.

  7. #7
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    personal high fflogs dps > speed kills

    that reality counts for the majority of dps

    sure, hitting an enrage timer multiple times can alter that at the moment, but even there "personal good performance" is more valuable than a pure meta comp in most cases
    (0)
    Last edited by Shiroe; 02-21-2018 at 07:20 PM.

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shiroe View Post
    personal high fflogs dps > speed kills

    that reality counts for the majority of dps

    sure, hitting an enrage timer multiple times can alter that at the moment, but even there "personal good performance" is more valuable than a pure meta comp in most cases
    But at present "personal good performance" is class-based and player-competitive, rather than proximity to any true theoretical best anyways. /sigh
    (0)

  9. #9
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Just adding a tiny little comment..

    I would love it if an enhanced enpi after a Yaten didn't break an active combo..

    I don't think we will see any gameplay adjustments to it really, just some potency tweaks.
    (0)

  10. #10
    Player
    qbansammich's Avatar
    Join Date
    Aug 2016
    Posts
    9
    Character
    Momo Chuu
    World
    Leviathan
    Main Class
    White Mage Lv 70
    if you raid, or do any of the content that actually matters... it’s rly not that hard to comprehend the fact that the community doesn’t care about your pDPS as long as your class has utility that will altar their pDPS as selfish as that may sound, it’s 100% the case, if you want to find a decent to HC group atleast. That being said, I would love for SE to make something like Battle Litany a role action for all melees if they reaaally want to make things "equal". I would even be ok with them making both Battle & Trick role actions; thus balancing SAM with DRG and NIN, giving them pretty equal damage overall - obviously making SAM alittle more powerful though because of everything else NIN and DRG already offer to the comp.
    (0)
    Last edited by qbansammich; 02-22-2018 at 04:10 AM.

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