I agree more clarity in crafting would be of great help. Abilities like Harmonize that reduces risk, what do they do exactly and how effective are they? How about knowing when sparking occurs or when the craft is about to destabilize so we can better utilize brands? How much of a percentage boost we get in success rate when using abilities like Fulfillment? How about different material conditions, what's the difference between white/yellow/red/glowing?

As it is right now, crafting doesn't take much skill, just spam that enter and cross your fingers for success. When I'm too frustrated with crafts I just spam enter, not caring about color of orb or sparking. Having more clarity on the effects of stats and abilities would go a long way in making it a more enjoyable experience than just enter mats > spam enter > pray to RNG gods for +1.