Quote Originally Posted by Galgarion View Post
If they're looking for a niche for Dark Knight tanks, what they ought to consider is making them reactive tanks like 2.0 warcraft paladins. It's a really fun playstyle! Reactive tanks do more damage and self healing depending on how many mobs are beating on them, aND they're great against bosses that deal fast damage, while being average against slower hitting targets.
Reactive means it'll need to be MT or be proactive to trigger something. DRK is pretty reactive in that (mobbed by enemies) sense with blood price, but still, the MP/blood generation is paltry and the damage output is still pretty weak with self healing no fully sustained in the mid run. But that "reactive" essence you describe is not only already built in on PLD (blocking) and WAR (parry), but it's still better on PLD or WAR.