Quote Originally Posted by Sylvain View Post
It saved my life quite a few times, the few % don't seem to do that much but in the end, they do. Over the course of a fight that's a lot of health bar your healer didn't have to heal (not that tankheal is remotely taxing in the mp department)
I have a hard time buying that. I've never died and thought "ah shit, if only I had more tenacity". No, it's either "wtf back to back crit autos", or "why was I sitting at 8k HP for 10 seconds+", or the more common "F**K, I thought I was out of that AoE". Sure, over the course of a fight 10% additional mitigation will add up, but it would only actually make a difference if your healer is perfect and never over heals. 99.99% of the time your healer is healing you for way more damage than you take anyways.