The worst ones are when you're on your 15th run of the day, and roll a 95-98...only to lose the damn Sophia bird whistle to someone who is running it for the very first time.





I can relate. I was farming Zurvan for his bird some time ago, which was my last one. Bird after bird dropped, and my rolls were never enough. Finally, after 30 or so runs, one dropped and I rolled a 97. Another person rolled a 98. To say I was salty would be an understatement. In the end it took me around 70 runs to finally win one.
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I'm sick of having to run gord/midas/alex/delta/sigma 50 times just to get one piece of loot. The pure RNG paired with low drop rates (1-2 useful items per run) is just frustrating and infuriating. Why do I need to burn 8+ hours of my playtime when someone else gets the same reward in 10 minutes?
Make it the same as savage, or up the drop rate on high demand items (*cough* bolts *cough).
But as to the topic at hand, RNG is RNG. Welcome to every MMO ever. You will learn to pray to the RNGesus soon enough. Or you won't, it's totally up to you. We're lucky to have some bad luck protection in the form of books and totems. Most games don't have that. It can be frustrating, yeah, but that's just how things work.
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