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  1. #1
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80

    DRG stat priority, and crit question.

    1: Is it DH > Crit > Det >>>>>>>> SS?

    2: I remember reading there was a point where crit becomes hands-down better than DH some months ago. was it somewhere past 2000 crit?
    (0)

  2. #2
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Regarding SS vs Crit, I'll just give you a small explaination so you can also have some gut feelings for any other jobs.

    SS reduces both casting and recast time of skills/spells (the one which trigger the 2.5sec gcd) but don't for the abilities (anything that has a cd or is triggered like the Dragon Dive thingy)

    On DRG, you have a lot of small cooldown that do not benefit from SS. All your jump, Geirskogul, Mirage Dive, Nastrond are all skills that won't benefit from SS and unfortunately they are a big part of your dps. So any SS you have is a wasted state on these skills, you could have 100000 SS, these skills would do the same damage as if you had 0 because your Jump cd stays the same and your SS doesn't increase it's dmg. Which is why

    DH > Crit > Det >>>>>>>> SS?
    If you play something like BLM whose damage is 100% based on GCD (even Thundercloud is affected since it reduces the recast time and increase the DoT dmg), SS is good because it boosts 100% of your dmg. (Foul doesn't benefit too much from it since it always triggers on a 30sec basis)

    So your second question is what will really matter, at which point Crit > DH

    As far as I can remember it was in fact around 2k but don't take my word for it and wait for an experienced DRG that could possibly link some reliable source.
    (0)
    Last edited by Sylvain; 02-09-2018 at 11:08 PM.

  3. #3
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Sylvain View Post
    So your second question is what will really matter, at which point Crit > DH

    As far as I can remember it was in fact around 2k but don't take my word for it and wait for an experienced DRG that could possibly link some reliable source.
    In tier 1 the magic number was at 3,500 combined DH and Crit then Crit was king, I don't know if that has changed with Sigma or not
    (0)

  4. #4
    Player
    Trips05's Avatar
    Join Date
    Nov 2015
    Posts
    13
    Character
    Franco Artorias
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    I'd recommend swapping Crit and Direct Hit around. You want to prioritize Critical Hit>Direct Hit>Determination>Skill Speed for your DRG build.

    The skill speed aspect is highly dependent on latency and keeping within particular GCD thresholds (2.44 and 2.43 GCD rotations are more optimal in a raid environment.)
    2.43 GCD = 782-848 skill speed
    2.44 GCD = 715-781 skill speed

    In terms of your second question, it was stated that ~2500 Critical Hit was the threshold where it will out-scale other sub-stats. Regardless of this, the amount of times your abilities crit depend on RNG and group synergy (SCH's usage of Chain Stratagem, AST's Spear Card, BRD's Wanderer's Minuet/Army's Paeon)
    (0)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Critical Hit takes priority over everything, followed by Direct hit and Determination. Skill Speed is in a separate category since it's basically a stat you want to get to a certain value then never touch it again. Presently, DRG BiS is one of the following:

    http://ffxiv.ariyala.com/14T6Q - 723 SkS
    http://ffxiv.ariyala.com/154TM - 590 SkS

    If you have high latency, you may need to increase Skill Speed to accommodate. Personally, I'll be testing out the second due to how much downtime this tier has.
    (1)