What were retainer wards? (Other than terror incarnate, apparently...)






What were retainer wards? (Other than terror incarnate, apparently...)



So the v1 market system worked like this. You put things up for sale on your retainer and sent them to a ward. If you wanted to buy something, you want into the retainer ward and checked every single one individually. There was no search function, there was no identification, nothing. You simply checked each retainer separately, one at a time, to find what you were looking for.
Eventually, toward the end, they did add a search function but all it did was give you a retainer name, then you had to go in and search through the ward to find the retainer. There were so many retainers in the ward that they would blink in and out of existence so you had to move slowly both before and after.
It was an absolute nightmare.
Oh and the wards were all split between things like "weapons" "weaver items" and such. You could put anything on a retainer but you had a better chance of selling, crafting tools, for instance, if it was in the tools ward as opposed to the armor ward. A total mess.


I go one gil cheaper than the cheapest on the market. But if I have the only HQ item on the market, I set a reasonable price.It seems like a lot of people need a lesson on this.
1. Evaluate the prices.
2. Go 200-500 Gil lower first. Do not just drop it by 10,000 Gil. You do want to make money right?
3. Your thing gets overshadowed by lower prices. No big deal! If everyone priced at lower increments, instead of being desperate, we’d all get similar profits from that item. Unless it becomes more common however. Items demoted to being common will naturally fall in price.
That’s it. It’s simple. Please don’t undercut obnoxiously.
"But please. Call me Bae."
The White Witch of Okami Rojo.

Blinding the MB would solve that problem, you can see what it sold for last but not any of the current prices. The reason why FFXI used this system was to keep its economy stable. And it worked great for over 10 years and still continues to work well today. However for the current MB we have the biggest mistake people make is undercutting, always cut the stack amount not the price of the item. Remeber your stuff will eventually sell, while everyone else is takeing massive losses you will make a great profit. CUT THE STACK COUNT not the price.
Why is this even a thing? Free Market - people do what they want.....not like you can stop them anyway.


Sure there are other reasons players may undercut but also the fact that some really overprice stuff so in a way undercutting can help bring cost down.

Aw. It's the steers versus the cubs. How adorable.
This just makes me miss the Rolanberry Market now.
Edit: I still remember when someone dragged Simurgh to Jeuno. The massacre was beautiful.
Last edited by Settiesama; 02-10-2018 at 06:53 AM.
I always get a laugh when I see listings that are all high quality, so I sneak a couple normal quality items up for sale, and the sellers selling the high quality items undercut my normal ones.
Another favorite of mine is when I get undercut, by some meager amount, and the competition is doing the undercutting from a city with a higher tax rate. Not that that matters to some buyers, but it's still comical.
Last edited by DarkDedede; 02-11-2018 at 04:48 AM.
"Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida
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