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  1. #1
    Player
    LunamistStormrage's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Seika Wolfsblood
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 70

    Housing Fix,was a step back

    Im sure,that a countless number of others out there have been waiting for sometime,to get a house.Sadly for most their dream plot was taken from them due to people relocating or relocating AND being able to upgrade their house size,at the same time.I find that to be unfair by all means.On Midgardsormr,there are currently no large houses,no medium*which I had my heart set on since October* and very few small left.Making 6 more wards in each zone clearly wasnt enough.6 wards,in each of the 4 housing zones,at 60 houses per ward=1,440 new houses that went live yesterday.On higher population realms,I can only picture how horrible it must be.
    (1)

  2. #2
    Player
    Sashazor's Avatar
    Join Date
    Apr 2014
    Posts
    89
    Character
    Sasha Rochester
    World
    Balmung
    Main Class
    Arcanist Lv 70
    In Balmung, the server with by far the highest population, we have A LOT of small houses left. Not sure about Med/Larges, but a LOT of small houses left. I think it's fair for FCs to have priority on housing, though individuals transferring shouldn't have been part of the deal.

    I really think this was a step in the right direction, but letting individuals transfer while not letting other individuals purchase new homes was an error.
    (9)

  3. #3
    Player
    Alyanna_Elingval's Avatar
    Join Date
    Jan 2017
    Posts
    171
    Character
    Alyanna Elingval
    World
    Siren
    Main Class
    Summoner Lv 70
    Why would relocating to a larger house be unfair? Would you move in real life and not improve your house. Why relocate to begin with? If you allow relocating, there shouldn’t be limitations.
    (8)

  4. #4
    Player
    Sashazor's Avatar
    Join Date
    Apr 2014
    Posts
    89
    Character
    Sasha Rochester
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Alyanna_Elingval View Post
    Why would relocating to a larger house be unfair? Would you move in real life and not improve your house. Why relocate to begin with? If you allow relocating, there shouldn’t be limitations.
    Relocating to larger spaces is fine for FCs because they naturally grow and need more space. I'm not saying individuals shouldn't relocate, but FCs should get priority due to technicalities of space.

    It just seems like a very half-assed way of locking content for individuals for a limited amount of time.
    (3)

  5. #5
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sashazor View Post
    Relocating to larger spaces is fine for FCs because they naturally grow and need more space.
    Please enlighten to me as to why fcs need more space as time goes on.

    Every fc house, regardless of size, has the same amount of fc rooms and the exact same workshop. The npc cap has risen so now every house size can have every vendor. Crafting stations are only useful up to 50 so many don't even bother with them anymore. Gardening isn't much of an interest to most players.

    Really, what do large fcs gain with a larger plot? The only gain I can see is the interior getting less crowded.
    (3)

  6. #6
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    Quote Originally Posted by Penthea View Post
    Please enlighten to me as to why fcs need more space as time goes on.
    I don't think it necessarily has to do with the size of fc or length of time it's been active, but moreso how many members are active decorators. I have a small fc (usually less than 10 people on at any given time) but we aspired for a large because all of us love to decorate, so we all got our little space in the house to do what we want with. When we had a small, that just wasn't possible outside of the individual fc rooms.
    (2)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  7. #7
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nerfworthy View Post
    I don't think it necessarily has to do with the size of fc or length of time it's been active, but moreso how many members are active decorators. I have a small fc (usually less than 10 people on at any given time) but we aspired for a large because all of us love to decorate, so we all got our little space in the house to do what we want with.
    For many it's not about the decorating. There are FC's that hold meetings, plan events, raids and gather for crafting inside the house. Space can get tight if you have a higher volume of active members, than the year before. I don't mean "inactive" members that hasn't been logged into the game in the last 90 days, yet they are still on the roster either..

    SE should have implemented a limit on each plot size regarding FC's...

    Small FC 4+ active members
    Medium - 7+ active members
    Large- 10+ active members.
    (1)

  8. #8
    Player
    Sashazor's Avatar
    Join Date
    Apr 2014
    Posts
    89
    Character
    Sasha Rochester
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Penthea View Post
    Please enlighten to me as to why fcs need more space as time goes on.

    Every fc house, regardless of size, has the same amount of fc rooms and the exact same workshop. The npc cap has risen so now every house size can have every vendor. Crafting stations are only useful up to 50 so many don't even bother with them anymore. Gardening isn't much of an interest to most players.

    Really, what do large fcs gain with a larger plot? The only gain I can see is the interior getting less crowded.
    More members = More need of space for events. I'm in an RP server, so perhaps it's different, but if you're hosting events for an Fc with a lot of members, a small house won't cut it.
    Hell, if you host RP events at all a small house isn't enough if your event gets popular. There has been instances where events were so crowded, people could not enter/leave the small house.

    This is why bigger FCs need bigger houses.
    (1)

  9. #9
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    578
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    We still had mediums left on Balmung as of yesterday afternoon. I don't know if that is still the case, but there were still at least 30 mediums in the Goblet left not to mention the plethora of smalls. Considering we are the highest pop realm in NA, that's actually a bit amazing.
    (7)

  10. #10
    Player
    Sashazor's Avatar
    Join Date
    Apr 2014
    Posts
    89
    Character
    Sasha Rochester
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Vrankyl View Post
    We still had mediums left on Balmung as of yesterday afternoon. I don't know if that is still the case, but there were still at least 30 mediums in the Goblet left not to mention the plethora of smalls. Considering we are the highest pop realm in NA, that's actually a bit amazing.
    The ward my FC transferred to is a ghost town, so is the Ward we left.

    It's a bit creepy, if you ask me.
    (0)

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