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  1. #1
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Almagnus1 View Post
    ...
    This would solve nothing.

    Housing is limited by choice and they haven't expressed any intention to invest in more server capacity. This is obvious on other server issues that have been consistent since SB launched.

    Retroactively harming players for making questionable use of the system is inherently wrong and is a far shot from a solution.

    Housing for players was made as a "gil sink" and for the most part it works in that intent. The fact that these can't be extended to additional gil sinks like: lot size (without the need to relocate), modular building design and upgrades to rooms, gardens and workshops is where the issue is really at.

    The only way these have ever been a "gil sink" in their shallow depth is by multiple house purchases because for some crafters, its not that difficult.
    (4)
    Last edited by Mahrze; 02-08-2018 at 06:25 AM.
    If you say so.

  2. #2
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Almagnus1 View Post
    Restrict Large houses to FC only.
    Why? The advantages to having a large are not amazing. You get one extra garden patch (many players couldn't give a hoot about that) and you can have all the crafting stations (which only work to lvl 50 so they don't get used much now). Since the vendor cap has increased the need for having a large has dropped a lot. If having a large somehow affected fc rooms or the workshop it would mean something, but they don't.

    Not all fcs want a mansion and some solo players do. Don't assume to speak for other fcs by saying mansions should only be reserved for them.

    Quote Originally Posted by Almagnus1 View Post
    Restrict housing NPCs to FC only.
    What does this achieve? How does this make anything better for anyone?

    Quote Originally Posted by Almagnus1 View Post
    Increase garden spaces on all houses to the large house capacity.
    If you mean the gardening patches, then I agree.

    Quote Originally Posted by Almagnus1 View Post
    Add five wards to all neighborhoods with every major patch (4.3, 4.4, 5.0) until the issue is resolved.
    Housing isn't the only major content in the game. Doing this would make other content suffer.

    Quote Originally Posted by Almagnus1 View Post
    Forcibly release houses are are in violation to the ownership terms defined in 4.2 and provide the owners at least a month of warning prior to the patch this goes live to make arrangements so the automated rules don't do it for them.
    Players who owned several houses before 4.2 aren't violating anything. SE have said this themselves. Likely they will take away excess housing when all characters on the same server can have access to the same private home.
    (5)

  3. #3
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Penthea View Post
    Players who owned several houses before 4.2 aren't violating anything. SE have said this themselves. Likely they will take away excess housing when all characters on the same server can have access to the same private home.
    Then give a good explanation why they should be allowed to be an exception to the same rules everyone else has to follow.

    There should be no exceptions, and SE should just force the issue and enforce their housing rules on everyone. No one player should be able to control more than two houses - that's exactly what they buy guidelines suggest, and that's exactly what SE should enforce.
    (0)

  4. #4
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Almagnus1 View Post
    Then give a good explanation why they should be allowed to be an exception to the same rules everyone else has to follow.
    I didn't say I disagree with you. I merely informed you of SE's stance on it. They have explicitly said that the 4.2 restrictions won't affect anyone who bought their houses before 4.2. I agree these people should be forced to let go of their excess housing, but that would mean making characters suddenly become homeless. It would make sense for them to do this when all characters have access to the same private home.

    And while we're on about explanations, please explain the advantage of taking housing npcs away from private homes. Out of your entire list this one is astonishingly illogical and useless from what I can see.
    (1)

  5. #5
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Almagnus1 View Post
    There should be no exceptions
    You're right about that one little part; there should be no exceptions. Every character that has been leveled and meets the requirements should be able to purchase their own home. Separate characters on an account are treated as their own individual beings/ accounts/ whatever you want to call it. Heck, even bonus codes for items bought on the SE store are starting to say "This item will be distributed to a single character of your choice on a selected service account." If that's not treating each character separately, I don't know what is. Your multiple characters cannot even share a house (unless you were lucky enough to take advantage of a glitch some time ago in game where you got to add them to your friends list), so why shouldn't one player be able to "control more than two houses"? The problem here is a bad system that they're slowing working on, not the players with more than 1 house.
    (1)

  6. #6
    Player
    lokowoko's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Lich Radiantfrost
    World
    Zodiark
    Main Class
    Scholar Lv 90
    basically they indirectly rewarded those who used the loophole by giving them first pick on wards, if anything using the loophole deserves punishment, becuase there is no excuse that could justify owning more than one house+ fc house
    (0)

  7. #7
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by lokowoko View Post
    basically they indirectly rewarded those who used the loophole by giving them first pick on wards, if anything using the loophole deserves punishment, becuase there is no excuse that could justify owning more than one house+ fc house
    Anyone that already owned a house could relocate. Owning more than 1 house didn't give anyone any kind of magical privilege that was above any other home owner here. And I hardly call being grandfathered in using a loophole.
    (1)

  8. #8
    Player
    Alyanna_Elingval's Avatar
    Join Date
    Jan 2017
    Posts
    171
    Character
    Alyanna Elingval
    World
    Siren
    Main Class
    Summoner Lv 70
    Because you can’t punish people for things that weren’t against the rules when they did them. Anytime you hear the term grandfathered in, someone is getting something or having different rules applied to them than someone else.
    (2)

  9. #9
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alyanna_Elingval View Post
    Because you can’t punish people for things that weren’t against the rules when they did them. Anytime you hear the term grandfathered in, someone is getting something or having different rules applied to them than someone else.
    And SE has changed the rules, and they must be brought into compliance with the newer rules because they'er still selfishly overconsuming resources in a resource deprived system.
    (0)

  10. #10
    Player
    Alyanna_Elingval's Avatar
    Join Date
    Jan 2017
    Posts
    171
    Character
    Alyanna Elingval
    World
    Siren
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Almagnus1 View Post
    And SE has changed the rules, and they must be brought into compliance with the newer rules because they'er still selfishly overconsuming resources in a resource deprived system.
    The picture I saw of one FC owning almost an entire ward sickened me as much as the next person, but they can't do this. Where I live the city passes new ordinances all the time. How you have to build your house, what kind of fencing you can have, etc. But if you built your house one way, or spent money on a certain type of fence, they can't make you take it down, you're grandfathered in. New homes, or homes getting new permits to make renovations have to follow the new rules.

    Players spent time and gil buying houses, furnishing them, etc. I doubt SE could even legally do this, and if they did I honestly wouldn't be shocked if players got together and sued them. They'd have no grounds as to why they took things from paying customers who hadn't violated any rules.
    (3)

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