Recently reached lvl 70 on my Arcanist and, while i kept my pets on Sic while leveling, i wanted to get better at healing. This ment stop using macros and actually get the skills on my bars. And immedietly i started having issues. Basically, too many buttons and i can't really play properly like this. And i AM using an mmo mouse with 12 buttons.
I suggets a few QoL improvements that can also be applies to other jobs:
- Whispering Dawn and Silent Dusk should be merged into the same spell, and show one or the other depending which pet is active.
- Fey Covenant and Fey Caress should be merged into the same spell as above.
- Fey Illumination and Fey Wind should be merged into the same spell as above.
- Embrace should work for either pet. This makes it really clunky to be using two buttons to do the exact same thing.
- I have seven spells for doing damage. Perhaps merge a couple of them? Bane + Energy Drain? Shadow Flare + Miasma II? Miasma + Bio II? My WHM only has three and it feels fine as a healer. I have nowhere to put my damage spells because my pets take up 10 buttons on my bars.
- Let me set autocast on individual spells.
Doing this would help me reduce the amount of buttons i have on my bars while keeping the exact same functionality. Because right now i have 7 damage spells, 13 pet spells, 5 aetherflow spells, 8 scholar spells and 5 role actions. This is 38 spells. Madness.
That said, some of these issues could be mitigated if macros worked well. Unfortunately macros are bad - there's a huge delay between spells, spells don't even cast very often (especially proc'ed spells like RDM's Impact). Macros simply don't work. If the macro system is fixed then i'll happily use macros, to which i have a few suggestions to fix:
- Remove or significantly reduce the delay between spells in the same macro. I shouldn't have to do weird stuff like putting the same spell 3-5 times to go around this limitation.
- macroicon without a spell should show whichever spell icon is available. Dynamically. If i have Fey Covenant or Caress it should show whichever is castable. This goes for procs too.
- Conditions for spells:
<combat>/<nocombat> condition so the spell only casts while in combat or not for example.
<pet>/<nopet> - casts a spell if i have a pet or not
<stealth>/<nostealth> - cast while in stealth or not
<harm>/<help> - casts a spell if the target is enemy or friendly
<WAR>/<WHM>/etc... - casts a spell if player is a specific job
<shift>/<ctrl>/<alt>/<mod>/<nomod> - cast spells if one of those modifiers is being held. Or any modifier/no modifier.