I think it would be nice if Sole Survivor had a different kind of utility like being a debuff on target for 20 seconds that whoever inflicts damage to this target would regen a small amount of HP and MP. It could be for some % of damage inflicted. It would be a nice, useful and unique utility.

I don't like the idea of just giving us a party shield like the other two tanks. I guess they should try to do something different. Maybe making us a better single target shielder by increasing TBN from 10% to 20% in a friend.

Dark Passenger and Blood Price should have their numbers adjusted to be actually useful in Savage content.

And I do think they should change our Grit dynamic, maybe making it costs less mana to turn it on. And I don't know, maybe making it a dps gain to turn Grit on when you can double DABS and then turn it off again.