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  1. #1
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    I won't expect anything, except PERHAPS aerial and underwater combat, but I think it'd be pretty cool if climbing/scaling/vaulting over obstacles became a thing... but that's admittedly highly unlikely.
    (0)

  2. #2
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Hopefully they use the time they spend making these traveling systems on fixing glamour and making them fit the race better like in 1.0 and making a real glamour book.
    (0)

  3. #3
    Player
    BucklesTrespen's Avatar
    Join Date
    Dec 2016
    Posts
    176
    Character
    Bucky Trespen
    World
    Jenova
    Main Class
    Pugilist Lv 100
    Mounted combat.

    Or as someone said we time travel, but to 8bit graphics zones!
    (0)

  4. #4
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,377
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    I really don't want to see time travel occur in FFXIV as FFXI showed how that usually resulted in unimaginative zone design (instead of creating wholly new zones, existing zones are simply redressed and added as 'new zones in the past').

    Another issue with time travel was again shown by FFXI's time travel scenario which had the issue of retconning everything in the story that came before it so I would rather not touch that narrative can of worms again (and I say that as a fan of time travel as a sub-genre in science fiction).

    Also for those hoping for time travel as an excuse to "travel back to 1.0 zones'", that is an impossibility - 1.0 is gone forever including it's awful zone structure. If a hypothetical time travel scenario was added to FFXIV, it's pretty much guaranteed to just feature existing ARR zones but in the past, not how that zone was originally shown in 1.0 (as 1.0 used a totally different client, engine and sever structure to ARR). So again I'm going to say that 1.0 is gone and is never coming back.
    (2)
    Last edited by Enkidoh; 02-06-2018 at 03:32 PM.

  5. #5
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Probably going to different shards like the world the Warriors of Darkness were from. I'm fully expecting it in a future expansion even if it's not exactly that particular world.
    (0)

  6. #6
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    I'm just glad we got swimming.

    The world felt so weirdly closed off and boxed in when every body of water had an invisible wall around it.

    Anything else, I just hope it's fun and immersive.
    (0)

  7. #7
    Player
    PureEclipse's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Kiranoa Eclipse
    World
    Twintania
    Main Class
    Conjurer Lv 80
    I am going to say, Climbing.

    It was implemented decently enough in EQ2 like 6 years ago or longer?? God how time flies in mmos....
    (0)

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