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  1. #1
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    1) Compared to other classes, they do

    2) Embolden is pretty weak dps utility wise compared to the kits of Bard/Dragoon/Ninja and Machinist

    3) Because outside of progression, the raise utility should not be needed, so you are better off switching to another class for more damage.
    (4)

  2. #2
    Player
    Leukka's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    20
    Character
    Orrah'to Leukka
    World
    Cactuar
    Main Class
    Carpenter Lv 90
    1. What content are you doing? What sort of players are you playing with? By all metrics, Red Mages do some of the lowest dps when compared to practically every other job when played at a high level.

    2. Embolden isn't as good as you think it is. BRD has 3 buffs that are of an equal to or greater Raid DPS contribution. Dragoons have two that are equal to or greater. Ninjas and Machinists each have one that is up to three times more powerful excluding damage mitigation and threat tools. All of which do much more damage than a Red Mage.

    3. The greatest asset a RDM provides is it's ability to chain raise a party. Assuming you've gotten to the point where no raises are needed, the RDM desirability plummets like a rock. Obviously, if a player is a good Red Mage and a mediocre anything else, it's probably better for them to play a Red Mage; however, that RDM ought to consider expanding their horizons and try new jobs.

    Your rotation priority ought to be Dualcast Proc Thunder/Aero > Stone/Fire > Impact > Swiftcast + Thunder/Aero > Jolt. The whole gameplay loop for RDM is to cast Jolt as little as possible and only use it as an activator for Dualcast or Impact and rely on procs to start your dualcast chains. More of this is found here.
    (1)

  3. #3
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    3) Because outside of progression, the raise utility should not be needed, so you are better off switching to another class for more damage.
    Less than 5% of the population clears Savage difficulty content. So just because it's only good for progression doesn't mean it's not a worthwhile skill in general. Utility is utility. Playing devil's advocate, damage buff skills are also a "utility" in that although it helps you clear -faster- it's not "necessary" to use in order to beat the encounter. Speed running is a small niche of the community.
    (0)